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https://github.com/ZDoom/gzdoom.git
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6854a509e9
Most of the synchronization was too deep in the implementation so that it did not guard everything it needed. Now each song has precisely one mutex which must be locked for all access to its internals - this is done in the public ZMusic interface
527 lines
12 KiB
C++
527 lines
12 KiB
C++
/*
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** opl_mus_player.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 1999-2016 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include <string.h>
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#include <assert.h>
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#include <math.h>
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#include <algorithm>
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#include "opl_mus_player.h"
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#include "opl.h"
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#include "o_swap.h"
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#define IMF_RATE 700.0
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OPLmusicBlock::OPLmusicBlock(int core, int numchips)
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{
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currentCore = core;
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scoredata = NULL;
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NextTickIn = 0;
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LastOffset = 0;
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NumChips = std::min(numchips, 2);
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Looping = false;
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FullPan = false;
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io = NULL;
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io = new OPLio;
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}
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OPLmusicBlock::~OPLmusicBlock()
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{
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delete io;
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}
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void OPLmusicBlock::ResetChips (int numchips)
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{
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io->Reset ();
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NumChips = io->Init(currentCore, std::min(numchips, 2), FullPan, false);
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}
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void OPLmusicBlock::Restart()
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{
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stopAllVoices ();
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resetAllControllers (127);
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playingcount = 0;
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LastOffset = 0;
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}
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OPLmusicFile::OPLmusicFile (const void *data, size_t length, int core, int numchips, const char *&errormessage)
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: OPLmusicBlock(core, numchips), ScoreLen ((int)length)
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{
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static char errorbuffer[80];
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errormessage = nullptr;
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if (io == nullptr)
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{
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return;
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}
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scoredata = new uint8_t[ScoreLen];
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memcpy(scoredata, data, length);
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if (0 == (NumChips = io->Init(core, NumChips, false, false)))
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{
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goto fail;
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}
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// Check for RDosPlay raw OPL format
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if (!memcmp(scoredata, "RAWADATA", 8))
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{
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RawPlayer = RDosPlay;
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if (*(uint16_t *)(scoredata + 8) == 0)
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{ // A clock speed of 0 is bad
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*(uint16_t *)(scoredata + 8) = 0xFFFF;
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}
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SamplesPerTick = LittleShort(*(uint16_t *)(scoredata + 8)) / ADLIB_CLOCK_MUL;
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}
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// Check for DosBox OPL dump
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else if (!memcmp(scoredata, "DBRAWOPL", 8))
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{
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if (LittleShort(((uint16_t *)scoredata)[5]) == 1)
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{
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RawPlayer = DosBox1;
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SamplesPerTick = OPL_SAMPLE_RATE / 1000;
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ScoreLen = std::min<int>(ScoreLen - 24, LittleLong(((uint32_t *)scoredata)[4])) + 24;
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}
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else if (LittleLong(((uint32_t *)scoredata)[2]) == 2)
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{
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bool okay = true;
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if (scoredata[21] != 0)
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{
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snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL format %d\n", scoredata[20]);
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errormessage = errorbuffer;
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okay = false;
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}
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if (scoredata[22] != 0)
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{
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snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL compression %d\n", scoredata[21]);
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errormessage = errorbuffer;
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okay = false;
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}
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if (!okay)
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goto fail;
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RawPlayer = DosBox2;
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SamplesPerTick = OPL_SAMPLE_RATE / 1000;
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int headersize = 0x1A + scoredata[0x19];
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ScoreLen = std::min<int>(ScoreLen - headersize, LittleLong(((uint32_t *)scoredata)[3]) * 2) + headersize;
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}
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else
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{
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snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL version %d.%d\n", LittleShort(((uint16_t *)scoredata)[4]), LittleShort(((uint16_t *)scoredata)[5]));
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errormessage = errorbuffer;
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goto fail;
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}
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}
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// Check for modified IMF format (includes a header)
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else if (!memcmp(scoredata, "ADLIB\1", 6))
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{
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int songlen;
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uint8_t *max = scoredata + ScoreLen;
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RawPlayer = IMF;
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SamplesPerTick = OPL_SAMPLE_RATE / IMF_RATE;
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score = scoredata + 6;
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// Skip track and game name
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for (int i = 2; i != 0; --i)
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{
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while (score < max && *score++ != '\0') {}
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}
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if (score < max) score++; // Skip unknown byte
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if (score + 8 > max)
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{ // Not enough room left for song data
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goto fail;
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}
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songlen = LittleLong(*(uint32_t *)score);
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if (songlen != 0 && (songlen +=4) < ScoreLen - (score - scoredata))
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{
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ScoreLen = songlen + int(score - scoredata);
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}
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}
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else
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{
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errormessage = "Unknown OPL format";
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goto fail;
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}
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Restart ();
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return;
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fail:
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delete[] scoredata;
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scoredata = nullptr;
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return;
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}
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OPLmusicFile::~OPLmusicFile ()
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{
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if (scoredata != NULL)
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{
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io->Reset ();
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delete[] scoredata;
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scoredata = NULL;
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}
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}
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bool OPLmusicFile::IsValid () const
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{
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return scoredata != NULL;
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}
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void OPLmusicFile::SetLooping (bool loop)
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{
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Looping = loop;
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}
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void OPLmusicFile::Restart ()
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{
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OPLmusicBlock::Restart();
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WhichChip = 0;
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switch (RawPlayer)
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{
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case RDosPlay:
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score = scoredata + 10;
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SamplesPerTick = LittleShort(*(uint16_t *)(scoredata + 8)) / ADLIB_CLOCK_MUL;
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break;
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case DosBox1:
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score = scoredata + 24;
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SamplesPerTick = OPL_SAMPLE_RATE / 1000;
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break;
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case DosBox2:
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score = scoredata + 0x1A + scoredata[0x19];
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SamplesPerTick = OPL_SAMPLE_RATE / 1000;
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break;
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case IMF:
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score = scoredata + 6;
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// Skip track and game name
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for (int i = 2; i != 0; --i)
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{
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while (*score++ != '\0') {}
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}
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score++; // Skip unknown byte
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if (*(uint32_t *)score != 0)
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{
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score += 4; // Skip song length
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}
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break;
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}
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io->SetClockRate(SamplesPerTick);
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}
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bool OPLmusicBlock::ServiceStream (void *buff, int numbytes)
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{
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float *samples1 = (float *)buff;
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int stereoshift = (int)(FullPan | io->IsOPL3);
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int numsamples = numbytes / (sizeof(float) << stereoshift);
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bool prevEnded = false;
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bool res = true;
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memset(buff, 0, numbytes);
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while (numsamples > 0)
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{
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int tick_in = int(NextTickIn);
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int samplesleft = std::min(numsamples, tick_in);
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size_t i;
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if (samplesleft > 0)
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{
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for (i = 0; i < io->NumChips; ++i)
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{
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io->chips[i]->Update(samples1, samplesleft);
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}
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OffsetSamples(samples1, samplesleft << stereoshift);
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NextTickIn -= samplesleft;
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assert (NextTickIn >= 0);
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numsamples -= samplesleft;
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samples1 += samplesleft << stereoshift;
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}
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if (NextTickIn < 1)
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{
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int next = PlayTick();
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assert(next >= 0);
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if (next == 0)
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{ // end of song
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if (!Looping || prevEnded)
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{
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if (numsamples > 0)
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{
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for (i = 0; i < io->NumChips; ++i)
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{
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io->chips[i]->Update(samples1, numsamples);
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}
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OffsetSamples(samples1, numsamples << stereoshift);
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}
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res = false;
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break;
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}
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else
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{
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// Avoid infinite loops from songs that do nothing but end
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prevEnded = true;
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Restart ();
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}
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}
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else
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{
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prevEnded = false;
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io->WriteDelay(next);
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NextTickIn += SamplesPerTick * next;
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assert (NextTickIn >= 0);
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}
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}
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}
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return res;
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}
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void OPLmusicBlock::OffsetSamples(float *buff, int count)
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{
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// Three out of four of the OPL waveforms are non-negative. Depending on
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// timbre selection, this can cause the output waveform to tend toward
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// very large positive values. Heretic's music is particularly bad for
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// this. This function attempts to compensate by offseting the sample
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// data back to around the [-1.0, 1.0] range.
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double max = -1e10, min = 1e10, offset, step;
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int i, ramp, largest_at = 0;
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// Find max and min values for this segment of the waveform.
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for (i = 0; i < count; ++i)
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{
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if (buff[i] > max)
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{
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max = buff[i];
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largest_at = i;
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}
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if (buff[i] < min)
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{
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min = buff[i];
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largest_at = i;
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}
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}
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// Prefer to keep the offset at 0, even if it means a little clipping.
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if (LastOffset == 0 && min >= -1.1 && max <= 1.1)
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{
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offset = 0;
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}
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else
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{
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offset = (max + min) / 2;
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// If the new offset is close to 0, make it 0 to avoid making another
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// full loop through the sample data.
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if (fabs(offset) < 1/256.0)
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{
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offset = 0;
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}
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}
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// Ramp the offset change so there aren't any abrupt clicks in the output.
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// If the ramp is too short, it can sound scratchy. cblood2.mid is
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// particularly unforgiving of short ramps.
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if (count >= 512)
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{
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ramp = 512;
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step = (offset - LastOffset) / 512;
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}
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else
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{
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ramp = std::min(count, std::max(196, largest_at));
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step = (offset - LastOffset) / ramp;
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}
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offset = LastOffset;
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i = 0;
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if (step != 0)
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{
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for (; i < ramp; ++i)
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{
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buff[i] = float(buff[i] - offset);
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offset += step;
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}
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}
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if (offset != 0)
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{
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for (; i < count; ++i)
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{
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buff[i] = float(buff[i] - offset);
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}
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}
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LastOffset = float(offset);
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}
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int OPLmusicFile::PlayTick ()
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{
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uint8_t reg, data;
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uint16_t delay;
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switch (RawPlayer)
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{
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case RDosPlay:
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while (score < scoredata + ScoreLen)
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{
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data = *score++;
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reg = *score++;
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switch (reg)
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{
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case 0: // Delay
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if (data != 0)
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{
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return data;
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}
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break;
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case 2: // Speed change or OPL3 switch
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if (data == 0)
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{
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SamplesPerTick = LittleShort(*(uint16_t *)(score)) / ADLIB_CLOCK_MUL;
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io->SetClockRate(SamplesPerTick);
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score += 2;
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}
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else if (data == 1)
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{
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WhichChip = 0;
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}
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else if (data == 2)
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{
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WhichChip = 1;
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}
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break;
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case 0xFF: // End of song
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if (data == 0xFF)
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{
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return 0;
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}
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break;
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default: // It's something to stuff into the OPL chip
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io->WriteRegister(WhichChip, reg, data);
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break;
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}
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}
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break;
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case DosBox1:
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while (score < scoredata + ScoreLen)
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{
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reg = *score++;
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if (reg == 4)
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{
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reg = *score++;
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data = *score++;
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}
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else if (reg == 0)
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{ // One-byte delay
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return *score++ + 1;
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}
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else if (reg == 1)
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{ // Two-byte delay
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int delay = score[0] + (score[1] << 8) + 1;
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score += 2;
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return delay;
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}
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else if (reg == 2)
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{ // Select OPL chip 0
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WhichChip = 0;
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continue;
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}
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else if (reg == 3)
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{ // Select OPL chip 1
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WhichChip = 1;
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continue;
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}
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else
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{
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data = *score++;
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}
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io->WriteRegister(WhichChip, reg, data);
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}
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break;
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case DosBox2:
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{
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uint8_t *to_reg = scoredata + 0x1A;
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uint8_t to_reg_size = scoredata[0x19];
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uint8_t short_delay_code = scoredata[0x17];
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uint8_t long_delay_code = scoredata[0x18];
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while (score < scoredata + ScoreLen)
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{
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uint8_t code = *score++;
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data = *score++;
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// Which OPL chip to write to is encoded in the high bit of the code value.
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int which = !!(code & 0x80);
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code &= 0x7F;
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if (code == short_delay_code)
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{
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return data + 1;
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}
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else if (code == long_delay_code)
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{
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return (data + 1) << 8;
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}
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else if (code < to_reg_size)
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{
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io->WriteRegister(which, to_reg[code], data);
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}
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}
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}
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break;
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case IMF:
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delay = 0;
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while (delay == 0 && score + 4 - scoredata <= ScoreLen)
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{
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if (*(uint32_t *)score == 0xFFFFFFFF)
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{ // This is a special value that means to end the song.
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return 0;
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}
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reg = score[0];
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data = score[1];
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delay = LittleShort(((uint16_t *)score)[1]);
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score += 4;
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io->WriteRegister (0, reg, data);
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}
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return delay;
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}
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return 0;
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}
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