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anim_switches.cpp
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- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
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2011-07-06 14:20:54 +00:00 |
animations.cpp
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- Fixed portability issue in ANIMATED with systems that treat char as unsigned.
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2015-04-12 15:22:39 -04:00 |
automaptexture.cpp
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bitmap.cpp
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- Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only
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2012-05-11 02:26:50 +00:00 |
bitmap.h
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- Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only
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2012-05-11 02:26:50 +00:00 |
buildtexture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
canvastexture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
ddstexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
emptytexture.cpp
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- Fix some GCC 4.7.1 warnings.
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2012-07-07 03:43:11 +00:00 |
flattexture.cpp
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imgztexture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
jpegtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
multipatchtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
patchtexture.cpp
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- Fixed: 2048 should be a valid height for a Doom patch.
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2011-11-03 21:08:39 +00:00 |
pcxtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
pngtexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
rawpagetexture.cpp
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texture.cpp
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- remove texture name length limits for udmf maps
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2014-05-18 15:38:46 -07:00 |
texturemanager.cpp
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- made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions.
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2015-04-01 11:48:47 +02:00 |
textures.h
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- made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions.
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2015-04-01 11:48:47 +02:00 |
tgatexture.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
warptexture.cpp
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- removed more r_ header dependencies from the rest of the code.
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2011-07-06 15:31:05 +00:00 |