gzdoom/src/common
2022-02-17 01:05:39 -05:00
..
2d - backend update from Raze. 2022-01-11 17:19:16 +01:00
audio - added proper range check to the main sound playing function. 2022-01-07 00:16:30 +01:00
console - fix compiling on Linux/et-al 2022-02-01 12:32:44 -05:00
engine - made a few more names common. 2022-01-24 19:05:46 +01:00
filesystem - add duplication checking to file list, prevent loading the same file twice unless explicitly asked by the user 2022-02-17 01:05:39 -05:00
fonts - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
menu - make m_quickexit a global CVAR 2022-01-24 12:01:04 -05:00
models Relicense UE1 model loader as MIT. 2022-01-02 18:09:10 +01:00
objects Make GC::CheckTime 64-bit, just in case. 2022-01-11 13:01:31 +01:00
platform - separate i_pauseinbackground and i_soundinbackground - they probably should ultimately be moved out of the sound code 2022-01-15 20:17:11 -05:00
rendering - Initialize some variables in FModelVertex::Set 2022-02-14 12:16:45 -05:00
scripting - fix the wrong register type being freed when initializing arrays. 2022-02-17 00:19:34 -05:00
statusbar - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
textures - silence some warning spam in textures.h 2022-01-26 18:30:55 -05:00
thirdparty - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
utility - make m_alloc optional for tarray and memarena 2022-01-24 19:05:46 +01:00