gzdoom/src/xlat
Christoph Oelckers 770a879f6a - fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
- Initialize the alt HUD explicitly in D_DoomMain.
- don't let S_UnloadReverbDef leave a broken list of sound environments behind.
- Added more code to explicitly delete data before initializing it.

SVN r3039 (trunk)
2010-12-15 00:09:31 +00:00
..
parse_xlat.cpp - fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done. 2010-12-15 00:09:31 +00:00
xlat.h - extended Doom map format linedef translator so that it also handles the flags. 2009-11-21 23:11:12 +00:00
xlat_parser.y - extended Doom map format linedef translator so that it also handles the flags. 2009-11-21 23:11:12 +00:00