gzdoom/src/g_shared
2017-01-10 20:14:48 +01:00
..
a_action.cpp - corrected the export signatures of several script exports to contain the correct classes, so that the fudging in FindFunction could be removed. 2016-12-02 18:52:58 +01:00
a_bridge.cpp - corrected the export signatures of several script exports to contain the correct classes, so that the fudging in FindFunction could be removed. 2016-12-02 18:52:58 +01:00
a_decals.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
a_fastprojectile.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
a_flashfader.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
a_fountain.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
a_lightning.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
a_morph.h Added TRANSFERTRANSLATION morph flag 2016-07-24 00:56:57 +02:00
a_movingcamera.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
a_quake.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
a_randomspawner.cpp - added a virtual PostSpawn method to RandomSpawner, this will get called when the actor has been spawned so that the spawner can do some special setup with it. 2017-01-10 20:14:48 +01:00
a_sectoraction.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
a_sharedglobal.h - removed an assert from APowerMorph::EndEffect. With some recent changes to DestroyAllInventory it appears that the asserted condition no longer is true at this point when ending a game. 2016-12-01 00:05:23 +01:00
a_skies.cpp - refactored the global sectors array into a more VM friendly type and moved it into FLevelLocals. 2017-01-07 19:32:24 +01:00
a_soundenvironment.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
a_soundsequence.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
a_specialspot.cpp - corrected the export signatures of several script exports to contain the correct classes, so that the fudging in FindFunction could be removed. 2016-12-02 18:52:58 +01:00
a_specialspot.h - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
hudmessages.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
sbar.h - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
sbar_mugshot.cpp - fixed: The mugshot's angle was inverted. 2016-05-11 14:04:21 +02:00
sbarinfo.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
sbarinfo.h - floatification of g_shared. 2016-03-24 01:46:11 +01:00
sbarinfo_commands.cpp - scriptified the Sigil. This isn't fully tested yet. 2016-11-28 14:39:25 +01:00
shared_hud.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
shared_sbar.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00