..
a_bats.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_bishop.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_blastradius.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_boostarmor.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_centaur.cpp
- Converted Ettin and Centaur to DECORATE.
2006-11-27 00:01:30 +00:00
a_clericflame.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_clericholy.cpp
- Removed FourthWeaponClass and based Hexen's fourth weapons on the generic weapon
2008-08-08 10:24:08 +00:00
a_clericmace.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-08 07:40:41 +00:00
a_clericstaff.cpp
- Added DECORATE conversions for Hexen's Cleric weapons by Karate Chris.
2008-08-05 16:04:37 +00:00
a_dragon.cpp
- Changed increased lightning damage for Centaurs into a damage factor.
2008-08-08 15:18:23 +00:00
a_fighteraxe.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-08 07:40:41 +00:00
a_fighterhammer.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-08 07:40:41 +00:00
a_fighterplayer.cpp
IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
2008-08-09 11:35:42 +00:00
a_fighterquietus.cpp
- Removed FourthWeaponClass and based Hexen's fourth weapons on the generic weapon
2008-08-08 10:24:08 +00:00
a_firedemon.cpp
- Added DECORATE conversions for Hexen's Cleric Mace, Firedemon and fog by
2008-08-02 08:38:07 +00:00
a_flechette.cpp
- Changed increased lightning damage for Centaurs into a damage factor.
2008-08-08 15:18:23 +00:00
a_fog.cpp
- Added DECORATE conversions for Hexen's Cleric Mace, Firedemon and fog by
2008-08-02 08:38:07 +00:00
a_healingradius.cpp
- Converted the last of Hexen's inventory items to DECORATE so that I could
2008-08-09 17:43:14 +00:00
a_heresiarch.cpp
- Converted the Heresiarch to DECORATE.
2008-08-10 12:06:18 +00:00
a_hexenglobal.h
- GCC fixes.
2008-08-09 22:10:41 +00:00
a_hexenspecialdecs.cpp
- Changed increased lightning damage for Centaurs into a damage factor.
2008-08-08 15:18:23 +00:00
a_iceguy.cpp
- Added an Active and Inactive state for monsters.
2008-08-10 11:29:19 +00:00
a_korax.cpp
- Changed increased lightning damage for Centaurs into a damage factor.
2008-08-08 15:18:23 +00:00
a_magecone.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_magelightning.cpp
- Removed DECORATE's ParseClass because it was only used to add data to fully
2008-08-10 14:19:47 +00:00
a_magestaff.cpp
- Converted teleport fog and destinations to DECORATE.
2008-08-08 19:47:18 +00:00
a_magewand.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_pig.cpp
IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
2008-08-09 11:35:42 +00:00
a_serpent.cpp
- Added an Active and Inactive state for monsters.
2008-08-10 11:29:19 +00:00
a_spike.cpp
- Added an Active and Inactive state for monsters.
2008-08-10 11:29:19 +00:00
a_summon.cpp
IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
2008-08-09 11:35:42 +00:00
a_teleportother.cpp
- Converted the last of Hexen's inventory items to DECORATE so that I could
2008-08-09 17:43:14 +00:00
a_wraith.cpp
- Added an Active and Inactive state for monsters.
2008-08-10 11:29:19 +00:00
hexen_sbar.cpp
- Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of
2008-08-09 03:13:43 +00:00