mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-18 18:31:43 +00:00
9e2830a3db
- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
46 lines
469 B
Text
46 lines
469 B
Text
class InterpolationPoint : Actor native
|
|
{
|
|
default
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOGRAVITY
|
|
+DONTSPLASH
|
|
RenderStyle "None";
|
|
}
|
|
}
|
|
|
|
class InterpolationSpecial : Actor native
|
|
{
|
|
default
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOSECTOR
|
|
+NOGRAVITY
|
|
+DONTSPLASH
|
|
}
|
|
}
|
|
|
|
class PathFollower : Actor native
|
|
{
|
|
default
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOSECTOR
|
|
+NOGRAVITY
|
|
+DONTSPLASH
|
|
}
|
|
}
|
|
|
|
class ActorMover : PathFollower native
|
|
{
|
|
}
|
|
|
|
class MovingCamera : PathFollower native
|
|
{
|
|
default
|
|
{
|
|
CameraHeight 0;
|
|
}
|
|
}
|
|
|
|
|