gzdoom/src/gl/models
2016-04-26 16:26:34 +02:00
..
gl_models.cpp - got rid of VAO's. they have no impact on performance and are a general nuisance if some render paths cannot use them. 2016-04-26 16:26:34 +02:00
gl_models.h - fixed a few fixed/float parameter mixups. 2016-04-03 12:54:47 +02:00
gl_models_md2.cpp - rework MD2 code for reloading/precaching of geometry data. 2015-04-12 18:26:52 +02:00
gl_models_md3.cpp - made MD3 models reloadable. 2015-04-12 19:42:03 +02:00
gl_voxels.cpp - some adjustments for voxels. 2016-03-24 16:10:17 +01:00
tab_anorms.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00