mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-18 10:21:42 +00:00
02ff428d54
- On Mac OS X, ensure assembly code is disabled by default (since it won't work).
149 lines
6.2 KiB
CMake
149 lines
6.2 KiB
CMake
cmake_minimum_required( VERSION 2.4 )
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project(ZDoom)
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# Generator expression are available some time in CMake 2.8. Due to
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# cmake_minimum_required, we can assume a minor version of > 7 implies major >= 2
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if(${CMAKE_MAJOR_VERSION} GREATER 2 OR ${CMAKE_MINOR_VERSION} GREATER 7)
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option( NO_GENERATOR_EXPRESSIONS "Disable generator expressions (for building pk3s with IDEs)." OFF )
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else(${CMAKE_MAJOR_VERSION} GREATER 2 OR ${CMAKE_MINOR_VERSION} GREATER 7)
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set( NO_GENERATOR_EXPRESSIONS ON )
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endif(${CMAKE_MAJOR_VERSION} GREATER 2 OR ${CMAKE_MINOR_VERSION} GREATER 7)
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# Simplify pk3 building, add_pk3(filename srcdirectory)
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function( add_pk3 PK3_NAME PK3_DIR )
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get_target_property(ZIPDIR_EXE zipdir LOCATION)
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# Generate target name. Just use "pk3" for main pk3 target.
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string( REPLACE "." "_" PK3_TARGET ${PK3_NAME} )
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if( ${PK3_TARGET} STREQUAL "zdoom_pk3" )
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set( PK3_TARGET "pk3" )
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endif( ${PK3_TARGET} STREQUAL "zdoom_pk3" )
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if( NO_GENERATOR_EXPRESSIONS )
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add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
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COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
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COMMAND ${CMAKE_COMMAND} -E copy_if_different ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} $<TARGET_FILE_DIR:zdoom>
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DEPENDS zipdir ${PK3_DIR} )
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else( NO_GENERATOR_EXPRESSIONS )
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add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
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COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
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DEPENDS zipdir ${PK3_DIR} )
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endif( NO_GENERATOR_EXPRESSIONS )
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add_custom_target( ${PK3_TARGET} ALL
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DEPENDS ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} )
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endfunction( add_pk3 )
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IF( NOT CMAKE_BUILD_TYPE )
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SET( CMAKE_BUILD_TYPE Debug CACHE STRING
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"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel."
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FORCE )
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ENDIF( NOT CMAKE_BUILD_TYPE )
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set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created." )
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set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create." )
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if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
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endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}")
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find_package( BZip2 )
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find_package( JPEG )
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find_package( ZLIB )
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if( MSVC )
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# Eliminate unreferenced functions and data
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# Perform identical COMDAT folding
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set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt" )
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# String pooling
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# Function-level linking
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# Disable run-time type information
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set( ALL_C_FLAGS "/GF /Gy /GR-" )
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# Avoid CRT DLL dependancies in release builds
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set( REL_C_FLAGS "/MT" )
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# Debug allocations in debug builds
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set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC" )
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# Disable warnings for unsecure CRT functions from VC8+
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if( MSVC_VERSION GREATER 1399 )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996" )
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endif( MSVC_VERSION GREATER 1399 )
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# The CMake configurations set /GR and /MD by default, which conflict with our settings.
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} )
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string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
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endif( MSVC )
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set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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option(FORCE_INTERNAL_ZLIB "Use internal zlib")
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option(FORCE_INTERNAL_JPEG "Use internal jpeg")
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option(FORCE_INTERNAL_BZIP2 "Use internal bzip2")
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if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
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message( STATUS "Using system zlib" )
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else( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
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message( STATUS "Using internal zlib" )
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add_subdirectory( zlib )
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set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib )
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set( ZLIB_LIBRARIES z )
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set( ZLIB_LIBRARY z )
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endif( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
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if( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG )
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message( STATUS "Using system jpeg library" )
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else( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG )
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message( STATUS "Using internal jpeg library" )
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add_subdirectory( jpeg-6b )
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set( JPEG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/jpeg-6b )
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set( JPEG_LIBRARIES jpeg )
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set( JPEG_LIBRARY jpeg )
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endif( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG )
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if( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
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message( STATUS "Using system bzip2 library" )
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else( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
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message( STATUS "Using internal bzip2 library" )
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add_subdirectory( bzip2 )
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set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2" )
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set( BZIP2_LIBRARIES bz2 )
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set( BZIP2_LIBRARY bz2 )
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endif( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
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set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )
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add_subdirectory( lzma )
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add_subdirectory( tools )
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add_subdirectory( game-music-emu )
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add_subdirectory( dumb )
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add_subdirectory( gdtoa )
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add_subdirectory( wadsrc )
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add_subdirectory( src )
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if( NOT WIN32 AND NOT APPLE )
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add_subdirectory( output_sdl )
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endif( NOT WIN32 AND NOT APPLE )
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