This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
gzdoom
Watch
0
Star
0
Fork
You've already forked gzdoom
0
mirror of
https://github.com/ZDoom/gzdoom.git
synced
2024-11-24 13:01:48 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
398d902e7e
gzdoom
/
wadsrc
/
static
/
shaders
History
Christoph Oelckers
b09405a8bd
- changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms.
2014-05-10 17:09:43 +02:00
..
d3d
- Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
2011-05-15 22:30:20 +00:00
glsl
- changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms.
2014-05-10 17:09:43 +02:00