mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 20:21:26 +00:00
876 lines
14 KiB
Text
876 lines
14 KiB
Text
// MAPINFO for Strife (full version and teaser)
|
|
include "mapinfo/common.txt"
|
|
|
|
gameinfo
|
|
{
|
|
titlepage = "TITLEPIC"
|
|
creditpage = "CREDIT"
|
|
titlemusic = "D_LOGO"
|
|
titletime = 8
|
|
advisorytime = 0
|
|
pagetime = 5
|
|
chatsound = "misc/chat"
|
|
finalemusic = "d_intro"
|
|
finaleflat = "-NOFLAT-"
|
|
finalepage = "CREDIT"
|
|
infopage = "HELP1", "HELP2", "HELP3"
|
|
quitsound = ""
|
|
borderflat = "F_PAVE01"
|
|
border = StrifeBorder
|
|
telefogheight = 0
|
|
defkickback = 150
|
|
skyflatname = "F_SKY001"
|
|
translator = "xlat/strife.txt"
|
|
defaultbloodcolor = "68 00 00"
|
|
defaultbloodparticlecolor = "ff 00 00"
|
|
backpacktype = "AmmoSatchel"
|
|
armoricons = "I_ARM2", 0.5, "I_ARM1"
|
|
statusbar = ""
|
|
intermissionmusic = "d_slide"
|
|
intermissioncounter = false
|
|
weaponslot = 1, "PunchDagger"
|
|
weaponslot = 2, "StrifeCrossbow2", "StrifeCrossbow"
|
|
weaponslot = 3, "AssaultGun"
|
|
weaponslot = 4, "MiniMissileLauncher"
|
|
weaponslot = 5, "StrifeGrenadeLauncher2", "StrifeGrenadeLauncher"
|
|
weaponslot = 6, "FlameThrower"
|
|
weaponslot = 7, "Mauler2", "Mauler"
|
|
weaponslot = 8, "Sigil"
|
|
dimcolor = "ff d7 00"
|
|
dimamount = 0.2
|
|
definventorymaxamount = 25
|
|
defaultrespawntime = 16
|
|
defaultdropstyle = 2
|
|
endoom = "ENDSTRF"
|
|
pickupcolor = "d7 ba 45"
|
|
quitmessages = "$QUITMSG", "$QUITMSG15", "$QUITMSG16", "$QUITMSG17", "$QUITMSG18", "$QUITMSG19", "$QUITMSG20", "$QUITMSG21", "$QUITMSG22"
|
|
menufontcolor_title = "UNTRANSLATED"
|
|
menufontcolor_label = "UNTRANSLATED"
|
|
menufontcolor_value = "GRAY"
|
|
menufontcolor_action = "GRAY"
|
|
menufontcolor_header = "RED"
|
|
menufontcolor_highlight = "GREEN"
|
|
menufontcolor_selection = "GOLD"
|
|
menubackbutton = "M_BACK_S"
|
|
PlayerClasses = "StrifePlayer"
|
|
pausesign = "M_PAUSE"
|
|
gibfactor = 0.5
|
|
cursorpic = "strfcurs"
|
|
textscreenx = 10
|
|
textscreeny = 10
|
|
defaultendsequence = "Inter_Strife"
|
|
maparrow = "maparrows/arrow.txt", "maparrows/ddtarrow.txt"
|
|
statscreen_mapnamefont = "BigFont"
|
|
statscreen_finishedfont = "BigFont", "white"
|
|
statscreen_enteringfont = "BigFont", "white"
|
|
}
|
|
|
|
DoomEdNums
|
|
{
|
|
5 = "$Player5Start"
|
|
6 = "$Player6Start"
|
|
7 = "$Player7Start"
|
|
8 = "$Player8Start"
|
|
9 = Rebel1
|
|
10 = TeleporterBeacon
|
|
12 = Loremaster
|
|
13 = IDCard
|
|
15 = DeadStrifePlayer
|
|
16 = Inquisitor
|
|
17 = EnergyPack
|
|
18 = DeadPeasant
|
|
19 = DeadRebel
|
|
20 = DeadReaver
|
|
21 = DeadAcolyte
|
|
22 = DeadCrusader
|
|
23 = TeleportSwirl
|
|
24 = KlaxonWarningLight
|
|
25 = ForceFieldGuard
|
|
26 = EntityNest
|
|
27 = CeilingTurret
|
|
28 = CageLight
|
|
29 = Rubble1
|
|
30 = Rubble2
|
|
31 = Rubble3
|
|
32 = Rubble4
|
|
33 = TreeStub
|
|
34 = Candle
|
|
35 = StrifeCandelabra
|
|
36 = Rubble5
|
|
37 = Rubble6
|
|
38 = SilverKey
|
|
39 = BrassKey
|
|
40 = GoldKey
|
|
41 = Rubble7
|
|
42 = Rubble8
|
|
43 = OutsideLamp
|
|
44 = StatueRuined
|
|
45 = Piston
|
|
46 = PoleLantern
|
|
47 = LargeTorch
|
|
48 = PillarTechno
|
|
50 = HugeTorch
|
|
51 = PalmTree
|
|
52 = OfficersUniform
|
|
53 = WaterDrip
|
|
54 = PillarAztec
|
|
55 = PillarAztecDamaged
|
|
56 = PillarAztecRuined
|
|
57 = PillarHugeTech
|
|
58 = AcolyteShadow
|
|
59 = DegninOre
|
|
60 = ShortBush
|
|
61 = OracleKey
|
|
62 = TallBush
|
|
63 = ChimneyStack
|
|
64 = Macil1
|
|
65 = Peasant4
|
|
66 = Peasant7
|
|
67 = Peasant10
|
|
68 = Tray
|
|
69 = BarricadeColumn
|
|
70 = StrifeBurningBarrel
|
|
71 = Programmer
|
|
72 = BarKeep
|
|
73 = Armorer
|
|
74 = Medic
|
|
75 = AlienSpectre2
|
|
76 = AlienSpectre3
|
|
77 = Sigil1
|
|
78 = Sigil2
|
|
79 = Sigil3
|
|
80 = Sigil4
|
|
81 = Sigil5
|
|
82 = WoodenBarrel
|
|
83 = SurgeryKit
|
|
85 = RatBuddy
|
|
86 = OrderKey
|
|
90 = GuardUniform
|
|
91 = SeveredHand
|
|
92 = PowerCrystal
|
|
93 = Coin
|
|
94 = ExplosiveBarrel2
|
|
95 = LightSilverFluorescent
|
|
96 = LightBrownFluorescent
|
|
97 = LightGoldFluorescent
|
|
98 = SStalactiteBig
|
|
99 = SRock1
|
|
100 = SRock2
|
|
101 = SRock3
|
|
102 = SRock4
|
|
103 = WaterDropOnFloor
|
|
104 = WaterfallSplash
|
|
105 = BurningBowl
|
|
106 = BurningBrazier
|
|
107 = SmallTorchLit
|
|
108 = SmallTorchUnlit
|
|
109 = CeilingChain
|
|
110 = Statue
|
|
111 = MediumTorch
|
|
112 = WaterFountain
|
|
113 = HeartsInTank
|
|
114 = ElectricBolts
|
|
115 = PoisonBolts
|
|
116 = WeaponSmith
|
|
117 = SurgeryCrab
|
|
118 = "$Player1Start", 1
|
|
119 = "$Player1Start", 2
|
|
120 = "$Player1Start", 3
|
|
121 = "$Player1Start", 4
|
|
122 = "$Player1Start", 5
|
|
123 = "$Player1Start", 6
|
|
124 = "$Player1Start", 7
|
|
125 = "$Player1Start", 8
|
|
126 = "$Player1Start", 9
|
|
127 = "$Player1Start", 10
|
|
128 = EntityBoss
|
|
129 = AlienSpectre1
|
|
130 = Peasant2
|
|
131 = Peasant3
|
|
132 = Peasant5
|
|
133 = Peasant6
|
|
134 = Peasant8
|
|
135 = Peasant9
|
|
136 = Peasant11
|
|
137 = Peasant12
|
|
138 = Gold10
|
|
139 = Gold25
|
|
140 = Gold50
|
|
141 = Beggar1
|
|
142 = AcolyteRed
|
|
143 = AcolyteRust
|
|
144 = Rebel2
|
|
145 = Rebel3
|
|
146 = AcolyteGray
|
|
147 = AcolyteDGreen
|
|
148 = AcolyteGold
|
|
149 = Rebel4
|
|
150 = Rebel5
|
|
151 = Rebel6
|
|
152 = HEGrenadeRounds
|
|
153 = PhosphorusGrenadeRounds
|
|
154 = StrifeGrenadeLauncher
|
|
155 = Beggar2
|
|
156 = Beggar3
|
|
157 = Beggar4
|
|
158 = Beggar5
|
|
159 = CavePillarTop
|
|
160 = SStalagmiteBig
|
|
161 = SStalactiteSmall
|
|
162 = CavePillarBottom
|
|
163 = SStalagmiteSmall
|
|
164 = Mug
|
|
165 = Pot
|
|
166 = WarehouseKey
|
|
167 = AlienSpectre4
|
|
168 = AlienSpectre5
|
|
169 = Zombie
|
|
170 = ZombieSpawner
|
|
172 = Peasant13
|
|
173 = Peasant14
|
|
174 = Peasant15
|
|
175 = Peasant16
|
|
176 = Peasant17
|
|
177 = Peasant18
|
|
178 = Peasant19
|
|
179 = Peasant20
|
|
180 = Peasant21
|
|
181 = Peasant22
|
|
182 = Computer
|
|
183 = AmmoSatchel
|
|
184 = IDBadge
|
|
185 = Passcard
|
|
186 = Stalker
|
|
187 = StrifeBishop
|
|
188 = Pitcher
|
|
189 = Stool
|
|
190 = MetalPot
|
|
191 = Tub
|
|
192 = RedCrystalKey
|
|
193 = BlueCrystalKey
|
|
194 = Anvil
|
|
195 = ChapelKey
|
|
196 = TechLampSilver
|
|
197 = TechLampBrass
|
|
198 = EntityPod
|
|
199 = Oracle
|
|
200 = Macil2
|
|
201 = AcolyteToBe
|
|
202 = BigTree2
|
|
203 = PottedTree
|
|
204 = KneelingGuy
|
|
205 = OfferingChalice
|
|
206 = Communicator
|
|
207 = Targeter
|
|
208 = TargetPractice
|
|
209 = Tank1
|
|
210 = Tank2
|
|
211 = Tank3
|
|
212 = SacrificedGuy
|
|
213 = Tank4
|
|
214 = Tank5
|
|
215 = StickInWater
|
|
216 = SigilBanner
|
|
217 = RebelBoots
|
|
218 = RebelHelmet
|
|
219 = RebelShirt
|
|
220 = PowerCoupling
|
|
221 = AlienBubbleColumn
|
|
222 = AlienFloorBubble
|
|
223 = AlienCeilingBubble
|
|
224 = AlienAspClimber
|
|
225 = AlienSpiderLight
|
|
226 = BrokenPowerCoupling
|
|
227 = PillarAlienPower
|
|
228 = AmmoFiller
|
|
229 = Tank6
|
|
230 = BaseKey
|
|
231 = AcolyteBlue
|
|
232 = AcolyteLGreen
|
|
233 = MaulerKey
|
|
234 = FactoryKey
|
|
235 = MineKey
|
|
236 = CoreKey
|
|
2001 = StrifeCrossbow
|
|
2002 = AssaultGun
|
|
2003 = MiniMissileLauncher
|
|
2004 = Mauler
|
|
2005 = FlameThrower
|
|
2006 = AssaultGunStanding
|
|
2007 = ClipOfBullets
|
|
2010 = MiniMissiles
|
|
2011 = MedPatch
|
|
2012 = MedicalKit
|
|
2014 = WaterBottle
|
|
2018 = LeatherArmor
|
|
2019 = MetalArmor
|
|
2024 = ShadowArmor
|
|
2025 = EnvironmentalSuit
|
|
2026 = StrifeMap
|
|
2027 = Scanner
|
|
2028 = LightGlobe
|
|
2046 = CrateOfMissiles
|
|
2047 = EnergyPod
|
|
2048 = BoxOfBullets
|
|
3001 = Reaver
|
|
3002 = AcolyteTan
|
|
3003 = Templar
|
|
3004 = Peasant1
|
|
3005 = Crusader
|
|
3006 = Sentinel
|
|
}
|
|
|
|
SpawnNums
|
|
{
|
|
11 = ClipOfBullets
|
|
68 = LeatherArmor
|
|
69 = MetalArmor
|
|
75 = EnergyPod
|
|
135 = ShadowArmor
|
|
136 = EnvironmentalSuit
|
|
137 = StrifeMap
|
|
139 = BoxOfBullets
|
|
140 = MiniMissiles
|
|
141 = CrateOfMissiles
|
|
142 = EnergyPack
|
|
144 = AmmoSatchel
|
|
}
|
|
|
|
Intermission Inter_Strife_Good
|
|
{
|
|
Image
|
|
{
|
|
Music = "D_HAPPY"
|
|
Background = "SS4F1"
|
|
Sound = "svox/rie01"
|
|
Time = 13
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS4F2"
|
|
Sound = "svox/bbx01"
|
|
Time = 11
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS4F3"
|
|
Sound = "svox/bbx02"
|
|
Time = 14
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS4F4"
|
|
Time = 28
|
|
}
|
|
Wiper
|
|
{
|
|
WipeType = Crossfade
|
|
}
|
|
Image
|
|
{
|
|
Music = "D_FAST"
|
|
Background = "CREDIT"
|
|
}
|
|
}
|
|
|
|
|
|
Intermission Inter_Strife_Sad
|
|
{
|
|
Image
|
|
{
|
|
Music = "D_SAD"
|
|
Background = "SS6F1"
|
|
Sound = "svox/ss601a"
|
|
Time = 8
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS6F2"
|
|
Sound = "svox/ss602a"
|
|
Time = 8
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS6F3"
|
|
Sound = "svox/ss603a"
|
|
Time = 9
|
|
}
|
|
Wiper
|
|
{
|
|
WipeType = Crossfade
|
|
}
|
|
Image
|
|
{
|
|
Music = "D_FAST"
|
|
Background = "CREDIT"
|
|
}
|
|
}
|
|
|
|
Intermission Inter_Strife_Lose
|
|
{
|
|
Image
|
|
{
|
|
Music = "D_SAD"
|
|
Background = "SS5F1"
|
|
Sound = "svox/ss501b"
|
|
Time = 11
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS5F2"
|
|
Sound = "svox/ss502b"
|
|
Time = 10
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS5F3"
|
|
Sound = "svox/ss503b"
|
|
Time = 11
|
|
}
|
|
Wiper
|
|
{
|
|
WipeType = Crossfade
|
|
}
|
|
Image
|
|
{
|
|
Music = "D_FAST"
|
|
Background = "CREDIT"
|
|
}
|
|
}
|
|
|
|
/* later
|
|
Intermission Inter_Strife_Intro
|
|
{
|
|
}
|
|
*/
|
|
|
|
Intermission Inter_Strife_MAP03
|
|
{
|
|
Image
|
|
{
|
|
Music = "D_DARK"
|
|
Background = "SS2F1"
|
|
Sound = "svox/mac10"
|
|
Time = 9
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS2F2"
|
|
Sound = "svox/mac11"
|
|
Time = 10
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS2F3"
|
|
Sound = "svox/mac12"
|
|
Time = 12
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS2F4"
|
|
Sound = "svox/mac13"
|
|
Time = 17
|
|
}
|
|
}
|
|
|
|
Intermission Inter_Strife_MAP10
|
|
{
|
|
Image
|
|
{
|
|
Music = "D_DARK"
|
|
Background = "SS3F1"
|
|
Sound = "svox/mac16"
|
|
Time = 10
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS3F2"
|
|
Sound = "svox/mac17"
|
|
Time = 12
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS3F3"
|
|
Sound = "svox/mac18"
|
|
Time = 12
|
|
}
|
|
Image
|
|
{
|
|
Background = "SS3F4"
|
|
Sound = "svox/mac19"
|
|
Time = 11
|
|
}
|
|
}
|
|
|
|
skill baby
|
|
{
|
|
AutoUseHealth
|
|
AmmoFactor = 2
|
|
DamageFactor = 0.5
|
|
EasyBossBrain
|
|
SlowMonsters
|
|
SpawnFilter = Baby
|
|
PicName = "M_JKILL"
|
|
Name = "$SSKILL_BABY"
|
|
Key = "t"
|
|
}
|
|
|
|
skill easy
|
|
{
|
|
SpawnFilter = Easy
|
|
PicName = "M_ROUGH"
|
|
Name = "$SSKILL_EASY"
|
|
Key = "r"
|
|
}
|
|
|
|
skill normal
|
|
{
|
|
SpawnFilter = Normal
|
|
PicName = "M_HURT"
|
|
Name = "$SSKILL_NORMAL"
|
|
Key = "v"
|
|
DefaultSkill
|
|
}
|
|
|
|
skill hard
|
|
{
|
|
SpawnFilter = Hard
|
|
PicName = "M_ULTRA"
|
|
Name = "$SSKILL_HARD"
|
|
Key = "e"
|
|
}
|
|
|
|
skill nightmare
|
|
{
|
|
AmmoFactor = 2
|
|
FastMonsters
|
|
DisableCheats
|
|
RespawnTime = 16
|
|
SpawnFilter = Nightmare
|
|
PicName = "M_NMARE"
|
|
Name = "$SSKILL_NIGHTMARE"
|
|
Key = "b"
|
|
}
|
|
|
|
gamedefaults
|
|
{
|
|
forcenoskystretch
|
|
strifefallingdamage
|
|
nointermission
|
|
clipmidtextures
|
|
noinfighting
|
|
}
|
|
|
|
map MAP01 "AREA 1: sanctuary"
|
|
{
|
|
next = "MAP02"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_ACTION"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP02 "AREA 2: town"
|
|
{
|
|
next = "MAP03"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_TAVERN"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP03 "AREA 3: front base"
|
|
{
|
|
next = "MAP04"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_DANGER"
|
|
cluster = 1
|
|
noallies
|
|
redirect = "Sigil", "map30"
|
|
slideshow = "Inter_Strife_MAP03"
|
|
}
|
|
|
|
map MAP04 "AREA 4: power station"
|
|
{
|
|
next = "MAP05"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_FAST"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP05 "AREA 5: prison"
|
|
{
|
|
next = "MAP06"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_INTRO"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP06 "AREA 6: sewers"
|
|
{
|
|
next = "MAP07"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_DARKER"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP07 "AREA 7: castle"
|
|
{
|
|
next = "MAP08"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_STRIKE"
|
|
cluster = 1
|
|
redirect = "Sigil", "map10"
|
|
}
|
|
|
|
map MAP08 "AREA 8: Audience Chamber"
|
|
{
|
|
next = "MAP09"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_SLIDE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP09 "AREA 9: Castle: Programmer's Keep"
|
|
{
|
|
next = "MAP10"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_TRIBAL"
|
|
cluster = 1
|
|
|
|
// These are the sky changes for the first 8 maps
|
|
|
|
specialaction = "Programmer", "ACS_Execute", 0, 1, 256
|
|
specialaction = "Programmer", "ACS_Execute", 0, 2, 256
|
|
specialaction = "Programmer", "ACS_Execute", 0, 3, 256
|
|
specialaction = "Programmer", "ACS_Execute", 0, 4, 256
|
|
specialaction = "Programmer", "ACS_Execute", 0, 5, 256
|
|
specialaction = "Programmer", "ACS_Execute", 0, 6, 256
|
|
specialaction = "Programmer", "ACS_Execute", 0, 7, 256
|
|
specialaction = "Programmer", "ACS_Execute", 0, 8, 256
|
|
|
|
// It seems that Strife was originally going to print the text
|
|
// from the C1TEXT lump when you move from map 9 to map 10, but
|
|
// that idea apparently got scrapped as the game developed.
|
|
}
|
|
|
|
map MAP10 "AREA 10: New Front Base"
|
|
{
|
|
next = "MAP11"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_MARCH"
|
|
cluster = 1
|
|
slideshow = "Inter_Strife_MAP10"
|
|
}
|
|
|
|
map MAP11 "AREA 11: Borderlands"
|
|
{
|
|
next = "MAP12"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_DANGER"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP12 "AREA 12: the temple of the oracle"
|
|
{
|
|
next = "MAP13"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_MOOD"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP13 "AREA 13: Catacombs"
|
|
{
|
|
next = "MAP14"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_CASTLE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP14 "AREA 14: mines"
|
|
{
|
|
next = "MAP15"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_DARKER"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP15 "AREA 15: Fortress: Administration"
|
|
{
|
|
next = "MAP16"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_ACTION"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP16 "AREA 16: Fortress: Bishop's Tower"
|
|
{
|
|
next = "MAP17"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_FIGHT"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP17 "AREA 17: Fortress: The Bailey"
|
|
{
|
|
next = "MAP18"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_SPENSE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP18 "AREA 18: Fortress: Stores"
|
|
{
|
|
next = "MAP19"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_SLIDE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP19 "AREA 19: Fortress: Security Complex"
|
|
{
|
|
next = "MAP20"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_STRIKE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP20 "AREA 20: Factory: Receiving"
|
|
{
|
|
next = "MAP21"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_DARK"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP21 "AREA 21: Factory: Manufacturing"
|
|
{
|
|
next = "MAP22"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_TECH"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP22 "AREA 22: Factory: Forge"
|
|
{
|
|
next = "MAP23"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_SLIDE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP23 "AREA 23: Order Commons"
|
|
{
|
|
next = "MAP24"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_DRONE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP24 "AREA 24: Factory: Conversion Chapel"
|
|
{
|
|
next = "MAP25"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_PANTHR"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP25 "AREA 25: Catacombs: Ruined Temple"
|
|
{
|
|
next = "MAP26"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_SAD"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP26 "AREA 26: proving grounds"
|
|
{
|
|
next = "MAP27"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_INSTRY"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP27 "AREA 27: The Lab"
|
|
{
|
|
next = "MAP28"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_TECH"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP28 "AREA 28: Alien Ship"
|
|
{
|
|
next = "MAP29"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_ACTION"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP29 "AREA 29: Entity's Lair"
|
|
{
|
|
next = "EndGameS"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_INSTRY"
|
|
cluster = 1
|
|
deathsequence = "Inter_Strife_Lose"
|
|
}
|
|
|
|
map MAP30 "AREA 30: Abandoned Front Base"
|
|
{
|
|
next = "MAP31"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_DRONE"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP31 "AREA 31: Training Facility"
|
|
{
|
|
next = "MAP01"
|
|
sky1 = "SKYMNT01"
|
|
music = "D_FIGHT"
|
|
cluster = 1
|
|
}
|
|
|
|
map MAP32 "AREA 1: Sanctuary"
|
|
{
|
|
next = "MAP33"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_MAP1"
|
|
cluster = 2
|
|
}
|
|
|
|
map MAP33 "AREA 2: Town"
|
|
{
|
|
next = "MAP34"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_MAP2"
|
|
cluster = 2
|
|
}
|
|
|
|
map MAP34 "AREA 3: Movement Base"
|
|
{
|
|
next = "EndBuyStrife"
|
|
sky1 = "SKYMNT02"
|
|
music = "D_MAP3"
|
|
cluster = 2
|
|
noallies
|
|
}
|
|
|
|
cluster 1
|
|
{
|
|
hub
|
|
}
|
|
|
|
cluster 2
|
|
{
|
|
hub
|
|
exittext = "T1TEXT"
|
|
music = "d_fmfast"
|
|
pic = "PANEL7"
|
|
exittextislump
|
|
}
|
|
|
|
clearepisodes
|
|
episode MAP02 teaser MAP33
|
|
{
|
|
name = "Quest for the Sigil"
|
|
}
|