mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-15 00:42:20 +00:00
32 lines
1.1 KiB
Text
32 lines
1.1 KiB
Text
// Chex Warrior
|
|
|
|
class ChexPlayer : DoomPlayer
|
|
{
|
|
Default
|
|
{
|
|
player.displayname "Chex Warrior";
|
|
player.crouchsprite "";
|
|
player.colorrange 192, 207; //Not perfect, but its better than everyone being blue.
|
|
player.startitem "MiniZorcher";
|
|
player.startitem "Bootspoon";
|
|
player.startitem "MiniZorchRecharge", 50;
|
|
player.damagescreencolor "60 b0 58";
|
|
player.WeaponSlot 1, "Bootspoon", "SuperBootspork";
|
|
player.WeaponSlot 2, "MiniZorcher";
|
|
player.WeaponSlot 3, "LargeZorcher", "SuperLargeZorcher";
|
|
player.WeaponSlot 4, "RapidZorcher";
|
|
player.WeaponSlot 5, "ZorchPropulsor";
|
|
player.WeaponSlot 6, "PhasingZorcher";
|
|
player.WeaponSlot 7, "LAZDevice";
|
|
|
|
Player.Colorset 0, "Light Blue", 0xC0, 0xCF, 0xC2;
|
|
Player.Colorset 1, "Green", 0x70, 0x7F, 0x72;
|
|
Player.Colorset 2, "Gray", 0x60, 0x6F, 0x62;
|
|
Player.Colorset 3, "Brown", 0x40, 0x4F, 0x42;
|
|
Player.Colorset 4, "Red", 0x20, 0x2F, 0x22;
|
|
Player.Colorset 5, "Light Gray", 0x58, 0x67, 0x5A;
|
|
Player.Colorset 6, "Light Brown", 0x38, 0x47, 0x3A;
|
|
Player.Colorset 7, "Light Red", 0xB0, 0xBF, 0xB2;
|
|
}
|
|
|
|
}
|