gzdoom/src/thingdef
2016-09-24 09:17:18 +02:00
..
olddecorations.cpp - split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function. 2016-09-19 03:36:51 +02:00
thingdef.cpp - split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function. 2016-09-19 03:36:51 +02:00
thingdef.h Add SetActorFlag ACS function 2016-09-07 20:44:56 +02:00
thingdef_codeptr.cpp Updated to new save game code. 2016-09-24 09:17:18 +02:00
thingdef_data.cpp Updated to new save game code. 2016-09-24 09:17:18 +02:00
thingdef_exp.cpp - fixed: FxPreIncrDecr depended on undefined compiler behavior. 2016-09-06 08:41:13 +02:00
thingdef_exp.h - split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function. 2016-09-19 03:36:51 +02:00
thingdef_expression.cpp The VM now aborts when a wrong self pointer is used with user variables to avoid random crashes 2016-09-22 08:42:59 +02:00
thingdef_parse.cpp - split Damage into two variables: DamageVal for the old constant and DamageFunc for the DECORATE function. 2016-09-19 03:36:51 +02:00
thingdef_properties.cpp Updated to new save game code. 2016-09-24 09:17:18 +02:00
thingdef_states.cpp The return statement now accepts any expression as its return value 2016-08-07 22:10:02 +02:00