gzdoom/src/gl/renderer
Christoph Oelckers b61ef3a107 - bumped minimum supported OpenGL version to 1.4. The engine was already using several 1.3 and 1.4 features which would have caused problems on 1.2.
- removed gl_vid_compatibility. With the bump to 1.4 no hardware requiring this flag is supported anymore.
- disabled 16 bit framebuffers for the same reason. As a conseqence all code for rendering without stencil could also be removed.
2013-08-18 15:41:52 +02:00
..
gl_colormap.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_lightdata.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_lightdata.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_renderer.cpp - bumped minimum supported OpenGL version to 1.4. The engine was already using several 1.3 and 1.4 features which would have caused problems on 1.2. 2013-08-18 15:41:52 +02:00
gl_renderer.h - bumped minimum supported OpenGL version to 1.4. The engine was already using several 1.3 and 1.4 features which would have caused problems on 1.2. 2013-08-18 15:41:52 +02:00
gl_renderstate.cpp - bumped minimum supported OpenGL version to 1.4. The engine was already using several 1.3 and 1.4 features which would have caused problems on 1.2. 2013-08-18 15:41:52 +02:00
gl_renderstate.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00