gzdoom/src/posix
2018-09-04 18:19:01 +03:00
..
cocoa - cleaned up inconsistent leading whitespaces 2018-08-18 16:05:33 +03:00
osx - replaced deprecated macOS functions in paths handling 2018-07-15 13:20:36 +03:00
sdl - improved SDL_GetWindowBordersSize() pointer loading 2018-09-04 18:19:01 +03:00
unix Added simple fatal error window for Linux 2018-01-28 17:03:10 +02:00
dikeys.h
hardware.h - removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this. 2018-06-17 20:08:35 +02:00
i_cd.cpp
i_steam.cpp - Added paths for all games on Steam for Linux since they now offer the ability to download all games for Proton/Wine. 2018-08-29 19:08:54 +02:00
i_system.h - Fix macOS compile errors 2017-11-12 03:51:37 +01:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
zdoom.xpm - updated icon for linux/unix 2017-09-09 13:18:47 -04:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.