gzdoom/wadsrc/static/actors/shared
2012-10-28 01:26:10 +00:00
..
action.txt
blood.txt - Added MF4_ALLOWPARTICLES checks to blood spawning code. 2009-11-24 22:28:38 +00:00
botstuff.txt
bridge.txt
camera.txt
damagetypes.txt - added FDARI*s damagetype fix 2012-04-07 15:29:47 +00:00
debris.txt - Converted all action functions be directly callable by the VM (though they are not yet 2010-02-12 06:04:57 +00:00
decal.txt
dog.txt - Added Gez's A_Blast submission. 2009-09-28 15:55:57 +00:00
fountain.txt
hatetarget.txt
inventory.txt - Update scripting branch to trunk. 2012-07-14 03:04:41 +00:00
mapmarker.txt
morph.txt
movingcamera.txt
pickups.txt
player.txt - Added two new PlayerPawn properties: 2012-08-14 03:24:59 +00:00
secrettrigger.txt
sectoraction.txt - Added support for Risen3D/PrBoom+'s MUSINFO lump. 2010-06-13 08:47:38 +00:00
setcolor.txt
sharedmisc.txt - Fixed: FastProjectile's missile height needs to be initialized to 0. 2012-10-28 01:26:10 +00:00
skies.txt - Added Gez's submission for Eternity-style skybox definitions. 2010-02-06 15:31:26 +00:00
soundenvironment.txt
soundsequence.txt - Added a new AmbientSoundNoGravity actor with doomednum 14067. This is identical in every 2010-11-03 02:46:38 +00:00
spark.txt
specialspot.txt
splashes.txt
teleport.txt
waterzone.txt