mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-22 04:01:31 +00:00
34dc204517
* Re-add non-player sector damage. Reimplements SECMF_HURTMONSTERS and SECMF_HARMINAIR. * Fixed 3D floor handling for sector damage. Fixes sector damage to either monsters or players not working on (non-)solid 3D floors. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt |