gzdoom/wadsrc/static/zscript/inventory
2018-12-19 18:18:15 +01:00
..
ammo.txt - made Ammo.GetParentAmmo virtual 2018-12-19 18:18:15 +01:00
armor.txt - scriptified GiveInventory and made the interface a bit more configurable by mods. 2018-12-01 17:07:09 +01:00
health.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
inv_misc.txt - scriptified the decision making of the invuseall CCMD. 2018-12-02 18:43:38 +01:00
inventory.txt Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
powerups.txt Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
stateprovider.txt Fixed A_JumpIfNoAmmo not working. 2018-12-02 07:28:20 +01:00
weaponpiece.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
weapons.txt - fixed: A powered up weapon which shares its ready state with the parent but is currently in a firing sequence may not force-switch the weapon, because that will cause the sequence to run in the wrong weapon's context. 2018-12-18 20:38:25 +01:00