gzdoom/src/posix
alexey.lysiuk 31d232e886 Added polling of analog axes to IOKit gaming controllers handling
This feature helps a lot with buggy gamepads that constantly generate events from "sticky" hats/sticks
Polling is enabled by default, use joy_axespolling CVAR to turn it on/off
2015-01-05 13:22:53 +02:00
..
cocoa Added polling of analog axes to IOKit gaming controllers handling 2015-01-05 13:22:53 +02:00
osx Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
sdl Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
dikeys.h
hardware.h
i_cd.cpp
i_input.h
i_movie.cpp
i_steam.cpp Added missing #include 2014-12-16 22:46:24 +02:00
i_system.cpp
i_system.h Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_pure 2014-12-16 10:25:34 +02:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
st_start.cpp

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.