gzdoom/wadsrc/static/zscript/shared
Christoph Oelckers ee08412e49 - scriptified G_PlayerFinishLevel.
Outside of SBARINFO this was the biggest remaining piece of code that referenced AInventory internals.
2018-12-02 16:26:02 +01:00
..
blood.txt - converted a few more DECORATE files. 2016-10-14 00:40:20 +02:00
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
camera.txt - fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte. 2017-04-15 00:48:22 +02:00
debris.txt - scriptified a_strifeitems.cpp and a_debris.cpp. 2016-11-29 12:17:05 +01:00
decal.txt - exported ADecal to ZScript as a non-native class. 2018-11-19 17:54:38 +01:00
dog.txt add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
dynlights.txt Fixed initialization issues with dynamic lights. 2018-04-25 09:14:01 +02:00
fastprojectile.txt Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00
fountain.txt - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
hatetarget.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
ice.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
itemeffects.txt - split up zscript/shared/inventory.txt. 2016-11-30 13:36:13 +01:00
mapmarker.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
morph.txt - scriptified APlayerPawn::Die and fixed a few things I encountered while doing it. 2018-11-24 20:32:12 +01:00
movingcamera.txt Disabled interpolation point "thinking" 2018-01-12 18:27:19 +02:00
player.txt - scriptified G_PlayerFinishLevel. 2018-12-02 16:26:02 +01:00
player_cheat.txt - scriptified UseInventory and several functions using the already scriptified ones, 2018-12-01 17:17:08 +01:00
player_inventory.txt - Alt HUD scriptification, part 1. 2018-12-02 14:34:08 +01:00
randomspawner.txt Move RandomSpawner's random selection logic into a virtual method. 2018-07-09 17:50:55 +02:00
secrettrigger.txt Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
sectoraction.txt Destructible geometry - minor fixes and 3D floor support 2018-11-07 00:12:37 +01:00
setcolor.txt - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit 2018-11-30 21:28:44 +01:00
spark.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
specialspot.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
splashes.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
teleport.txt - fixed: missed the teleport fog 2017-06-04 12:30:35 +02:00
waterzone.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00