mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 07:12:02 +00:00
530 lines
12 KiB
C++
530 lines
12 KiB
C++
/*
|
|
** opl_mus_player.cpp
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1999-2016 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#ifdef _WIN32
|
|
#include <io.h>
|
|
#endif
|
|
#include <string.h>
|
|
#include <assert.h>
|
|
#include <math.h>
|
|
#include <algorithm>
|
|
|
|
#include "opl_mus_player.h"
|
|
#include "opl.h"
|
|
#include "o_swap.h"
|
|
|
|
|
|
#define IMF_RATE 700.0
|
|
|
|
OPLmusicBlock::OPLmusicBlock(int core, int numchips)
|
|
{
|
|
currentCore = core;
|
|
scoredata = NULL;
|
|
NextTickIn = 0;
|
|
LastOffset = 0;
|
|
NumChips = std::min(numchips, 2);
|
|
Looping = false;
|
|
FullPan = false;
|
|
io = NULL;
|
|
io = new OPLio;
|
|
}
|
|
|
|
OPLmusicBlock::~OPLmusicBlock()
|
|
{
|
|
delete io;
|
|
}
|
|
|
|
void OPLmusicBlock::ResetChips (int numchips)
|
|
{
|
|
std::lock_guard<std::mutex> lock(ChipAccess);
|
|
io->Reset ();
|
|
NumChips = io->Init(currentCore, std::min(numchips, 2), FullPan, false);
|
|
}
|
|
|
|
void OPLmusicBlock::Restart()
|
|
{
|
|
stopAllVoices ();
|
|
resetAllControllers (127);
|
|
playingcount = 0;
|
|
LastOffset = 0;
|
|
}
|
|
|
|
OPLmusicFile::OPLmusicFile (const void *data, size_t length, int core, int numchips, const char *&errormessage)
|
|
: OPLmusicBlock(core, numchips), ScoreLen ((int)length)
|
|
{
|
|
static char errorbuffer[80];
|
|
errormessage = nullptr;
|
|
if (io == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
scoredata = new uint8_t[ScoreLen];
|
|
memcpy(scoredata, data, length);
|
|
|
|
if (0 == (NumChips = io->Init(core, NumChips, false, false)))
|
|
{
|
|
goto fail;
|
|
}
|
|
|
|
// Check for RDosPlay raw OPL format
|
|
if (!memcmp(scoredata, "RAWADATA", 8))
|
|
{
|
|
RawPlayer = RDosPlay;
|
|
if (*(uint16_t *)(scoredata + 8) == 0)
|
|
{ // A clock speed of 0 is bad
|
|
*(uint16_t *)(scoredata + 8) = 0xFFFF;
|
|
}
|
|
SamplesPerTick = LittleShort(*(uint16_t *)(scoredata + 8)) / ADLIB_CLOCK_MUL;
|
|
}
|
|
// Check for DosBox OPL dump
|
|
else if (!memcmp(scoredata, "DBRAWOPL", 8))
|
|
{
|
|
if (LittleShort(((uint16_t *)scoredata)[5]) == 1)
|
|
{
|
|
RawPlayer = DosBox1;
|
|
SamplesPerTick = OPL_SAMPLE_RATE / 1000;
|
|
ScoreLen = std::min<int>(ScoreLen - 24, LittleLong(((uint32_t *)scoredata)[4])) + 24;
|
|
}
|
|
else if (LittleLong(((uint32_t *)scoredata)[2]) == 2)
|
|
{
|
|
bool okay = true;
|
|
if (scoredata[21] != 0)
|
|
{
|
|
snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL format %d\n", scoredata[20]);
|
|
errormessage = errorbuffer;
|
|
okay = false;
|
|
}
|
|
if (scoredata[22] != 0)
|
|
{
|
|
snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL compression %d\n", scoredata[21]);
|
|
errormessage = errorbuffer;
|
|
okay = false;
|
|
}
|
|
if (!okay)
|
|
goto fail;
|
|
RawPlayer = DosBox2;
|
|
SamplesPerTick = OPL_SAMPLE_RATE / 1000;
|
|
int headersize = 0x1A + scoredata[0x19];
|
|
ScoreLen = std::min<int>(ScoreLen - headersize, LittleLong(((uint32_t *)scoredata)[3]) * 2) + headersize;
|
|
}
|
|
else
|
|
{
|
|
snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL version %d.%d\n", LittleShort(((uint16_t *)scoredata)[4]), LittleShort(((uint16_t *)scoredata)[5]));
|
|
errormessage = errorbuffer;
|
|
goto fail;
|
|
}
|
|
}
|
|
// Check for modified IMF format (includes a header)
|
|
else if (!memcmp(scoredata, "ADLIB\1", 6))
|
|
{
|
|
int songlen;
|
|
uint8_t *max = scoredata + ScoreLen;
|
|
RawPlayer = IMF;
|
|
SamplesPerTick = OPL_SAMPLE_RATE / IMF_RATE;
|
|
|
|
score = scoredata + 6;
|
|
// Skip track and game name
|
|
for (int i = 2; i != 0; --i)
|
|
{
|
|
while (score < max && *score++ != '\0') {}
|
|
}
|
|
if (score < max) score++; // Skip unknown byte
|
|
if (score + 8 > max)
|
|
{ // Not enough room left for song data
|
|
goto fail;
|
|
}
|
|
songlen = LittleLong(*(uint32_t *)score);
|
|
if (songlen != 0 && (songlen +=4) < ScoreLen - (score - scoredata))
|
|
{
|
|
ScoreLen = songlen + int(score - scoredata);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
errormessage = "Unknown OPL format";
|
|
goto fail;
|
|
}
|
|
|
|
Restart ();
|
|
return;
|
|
|
|
fail:
|
|
delete[] scoredata;
|
|
scoredata = nullptr;
|
|
return;
|
|
|
|
}
|
|
|
|
OPLmusicFile::~OPLmusicFile ()
|
|
{
|
|
if (scoredata != NULL)
|
|
{
|
|
io->Reset ();
|
|
delete[] scoredata;
|
|
scoredata = NULL;
|
|
}
|
|
}
|
|
|
|
bool OPLmusicFile::IsValid () const
|
|
{
|
|
return scoredata != NULL;
|
|
}
|
|
|
|
void OPLmusicFile::SetLooping (bool loop)
|
|
{
|
|
Looping = loop;
|
|
}
|
|
|
|
void OPLmusicFile::Restart ()
|
|
{
|
|
OPLmusicBlock::Restart();
|
|
WhichChip = 0;
|
|
switch (RawPlayer)
|
|
{
|
|
case RDosPlay:
|
|
score = scoredata + 10;
|
|
SamplesPerTick = LittleShort(*(uint16_t *)(scoredata + 8)) / ADLIB_CLOCK_MUL;
|
|
break;
|
|
|
|
case DosBox1:
|
|
score = scoredata + 24;
|
|
SamplesPerTick = OPL_SAMPLE_RATE / 1000;
|
|
break;
|
|
|
|
case DosBox2:
|
|
score = scoredata + 0x1A + scoredata[0x19];
|
|
SamplesPerTick = OPL_SAMPLE_RATE / 1000;
|
|
break;
|
|
|
|
case IMF:
|
|
score = scoredata + 6;
|
|
|
|
// Skip track and game name
|
|
for (int i = 2; i != 0; --i)
|
|
{
|
|
while (*score++ != '\0') {}
|
|
}
|
|
score++; // Skip unknown byte
|
|
if (*(uint32_t *)score != 0)
|
|
{
|
|
score += 4; // Skip song length
|
|
}
|
|
break;
|
|
}
|
|
io->SetClockRate(SamplesPerTick);
|
|
}
|
|
|
|
bool OPLmusicBlock::ServiceStream (void *buff, int numbytes)
|
|
{
|
|
float *samples1 = (float *)buff;
|
|
int stereoshift = (int)(FullPan | io->IsOPL3);
|
|
int numsamples = numbytes / (sizeof(float) << stereoshift);
|
|
bool prevEnded = false;
|
|
bool res = true;
|
|
|
|
memset(buff, 0, numbytes);
|
|
|
|
std::lock_guard<std::mutex> lock(ChipAccess);
|
|
while (numsamples > 0)
|
|
{
|
|
int tick_in = int(NextTickIn);
|
|
int samplesleft = std::min(numsamples, tick_in);
|
|
size_t i;
|
|
|
|
if (samplesleft > 0)
|
|
{
|
|
for (i = 0; i < io->NumChips; ++i)
|
|
{
|
|
io->chips[i]->Update(samples1, samplesleft);
|
|
}
|
|
OffsetSamples(samples1, samplesleft << stereoshift);
|
|
assert(NextTickIn == ticky);
|
|
NextTickIn -= samplesleft;
|
|
assert (NextTickIn >= 0);
|
|
numsamples -= samplesleft;
|
|
samples1 += samplesleft << stereoshift;
|
|
}
|
|
|
|
if (NextTickIn < 1)
|
|
{
|
|
int next = PlayTick();
|
|
assert(next >= 0);
|
|
if (next == 0)
|
|
{ // end of song
|
|
if (!Looping || prevEnded)
|
|
{
|
|
if (numsamples > 0)
|
|
{
|
|
for (i = 0; i < io->NumChips; ++i)
|
|
{
|
|
io->chips[i]->Update(samples1, numsamples);
|
|
}
|
|
OffsetSamples(samples1, numsamples << stereoshift);
|
|
}
|
|
res = false;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
// Avoid infinite loops from songs that do nothing but end
|
|
prevEnded = true;
|
|
Restart ();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
prevEnded = false;
|
|
io->WriteDelay(next);
|
|
NextTickIn += SamplesPerTick * next;
|
|
assert (NextTickIn >= 0);
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
void OPLmusicBlock::OffsetSamples(float *buff, int count)
|
|
{
|
|
// Three out of four of the OPL waveforms are non-negative. Depending on
|
|
// timbre selection, this can cause the output waveform to tend toward
|
|
// very large positive values. Heretic's music is particularly bad for
|
|
// this. This function attempts to compensate by offseting the sample
|
|
// data back to around the [-1.0, 1.0] range.
|
|
|
|
double max = -1e10, min = 1e10, offset, step;
|
|
int i, ramp, largest_at = 0;
|
|
|
|
// Find max and min values for this segment of the waveform.
|
|
for (i = 0; i < count; ++i)
|
|
{
|
|
if (buff[i] > max)
|
|
{
|
|
max = buff[i];
|
|
largest_at = i;
|
|
}
|
|
if (buff[i] < min)
|
|
{
|
|
min = buff[i];
|
|
largest_at = i;
|
|
}
|
|
}
|
|
// Prefer to keep the offset at 0, even if it means a little clipping.
|
|
if (LastOffset == 0 && min >= -1.1 && max <= 1.1)
|
|
{
|
|
offset = 0;
|
|
}
|
|
else
|
|
{
|
|
offset = (max + min) / 2;
|
|
// If the new offset is close to 0, make it 0 to avoid making another
|
|
// full loop through the sample data.
|
|
if (fabs(offset) < 1/256.0)
|
|
{
|
|
offset = 0;
|
|
}
|
|
}
|
|
// Ramp the offset change so there aren't any abrupt clicks in the output.
|
|
// If the ramp is too short, it can sound scratchy. cblood2.mid is
|
|
// particularly unforgiving of short ramps.
|
|
if (count >= 512)
|
|
{
|
|
ramp = 512;
|
|
step = (offset - LastOffset) / 512;
|
|
}
|
|
else
|
|
{
|
|
ramp = std::min(count, std::max(196, largest_at));
|
|
step = (offset - LastOffset) / ramp;
|
|
}
|
|
offset = LastOffset;
|
|
i = 0;
|
|
if (step != 0)
|
|
{
|
|
for (; i < ramp; ++i)
|
|
{
|
|
buff[i] = float(buff[i] - offset);
|
|
offset += step;
|
|
}
|
|
}
|
|
if (offset != 0)
|
|
{
|
|
for (; i < count; ++i)
|
|
{
|
|
buff[i] = float(buff[i] - offset);
|
|
}
|
|
}
|
|
LastOffset = float(offset);
|
|
}
|
|
|
|
int OPLmusicFile::PlayTick ()
|
|
{
|
|
uint8_t reg, data;
|
|
uint16_t delay;
|
|
|
|
switch (RawPlayer)
|
|
{
|
|
case RDosPlay:
|
|
while (score < scoredata + ScoreLen)
|
|
{
|
|
data = *score++;
|
|
reg = *score++;
|
|
switch (reg)
|
|
{
|
|
case 0: // Delay
|
|
if (data != 0)
|
|
{
|
|
return data;
|
|
}
|
|
break;
|
|
|
|
case 2: // Speed change or OPL3 switch
|
|
if (data == 0)
|
|
{
|
|
SamplesPerTick = LittleShort(*(uint16_t *)(score)) / ADLIB_CLOCK_MUL;
|
|
io->SetClockRate(SamplesPerTick);
|
|
score += 2;
|
|
}
|
|
else if (data == 1)
|
|
{
|
|
WhichChip = 0;
|
|
}
|
|
else if (data == 2)
|
|
{
|
|
WhichChip = 1;
|
|
}
|
|
break;
|
|
|
|
case 0xFF: // End of song
|
|
if (data == 0xFF)
|
|
{
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
default: // It's something to stuff into the OPL chip
|
|
io->WriteRegister(WhichChip, reg, data);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case DosBox1:
|
|
while (score < scoredata + ScoreLen)
|
|
{
|
|
reg = *score++;
|
|
|
|
if (reg == 4)
|
|
{
|
|
reg = *score++;
|
|
data = *score++;
|
|
}
|
|
else if (reg == 0)
|
|
{ // One-byte delay
|
|
return *score++ + 1;
|
|
}
|
|
else if (reg == 1)
|
|
{ // Two-byte delay
|
|
int delay = score[0] + (score[1] << 8) + 1;
|
|
score += 2;
|
|
return delay;
|
|
}
|
|
else if (reg == 2)
|
|
{ // Select OPL chip 0
|
|
WhichChip = 0;
|
|
continue;
|
|
}
|
|
else if (reg == 3)
|
|
{ // Select OPL chip 1
|
|
WhichChip = 1;
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
data = *score++;
|
|
}
|
|
io->WriteRegister(WhichChip, reg, data);
|
|
}
|
|
break;
|
|
|
|
case DosBox2:
|
|
{
|
|
uint8_t *to_reg = scoredata + 0x1A;
|
|
uint8_t to_reg_size = scoredata[0x19];
|
|
uint8_t short_delay_code = scoredata[0x17];
|
|
uint8_t long_delay_code = scoredata[0x18];
|
|
|
|
while (score < scoredata + ScoreLen)
|
|
{
|
|
uint8_t code = *score++;
|
|
data = *score++;
|
|
|
|
// Which OPL chip to write to is encoded in the high bit of the code value.
|
|
int which = !!(code & 0x80);
|
|
code &= 0x7F;
|
|
|
|
if (code == short_delay_code)
|
|
{
|
|
return data + 1;
|
|
}
|
|
else if (code == long_delay_code)
|
|
{
|
|
return (data + 1) << 8;
|
|
}
|
|
else if (code < to_reg_size)
|
|
{
|
|
io->WriteRegister(which, to_reg[code], data);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case IMF:
|
|
delay = 0;
|
|
while (delay == 0 && score + 4 - scoredata <= ScoreLen)
|
|
{
|
|
if (*(uint32_t *)score == 0xFFFFFFFF)
|
|
{ // This is a special value that means to end the song.
|
|
return 0;
|
|
}
|
|
reg = score[0];
|
|
data = score[1];
|
|
delay = LittleShort(((uint16_t *)score)[1]);
|
|
score += 4;
|
|
io->WriteRegister (0, reg, data);
|
|
}
|
|
return delay;
|
|
}
|
|
return 0;
|
|
}
|
|
|