gzdoom/wadsrc/static/actors/shared/soundsequence.txt
Randy Heit c09a56ebe0 - Added a new AmbientSoundNoGravity actor with doomednum 14067. This is identical in every
respect to the existing AmbientSound actor, except it also has the NOGRAVITY flag set.

SVN r2975 (trunk)
2010-11-03 02:46:38 +00:00

89 lines
1.2 KiB
Text

ACTOR AmbientSound 14065 native
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
}
ACTOR AmbientSoundNoGravity : AmbientSound 14067
{
+NOGRAVITY
}
ACTOR SoundSequenceSlot native
{
+NOSECTOR
+NOBLOCKMAP
+DONTSPLASH
}
ACTOR SoundSequence 14066 native
{
+NOSECTOR
+NOBLOCKMAP
+DONTSPLASH
}
// Heretic Sound sequences -----------------------------------------------------------
ACTOR HereticSoundSequence1 : SoundSequence 1200
{
Game Heretic
Args 0
}
ACTOR HereticSoundSequence2 : SoundSequence 1201
{
Game Heretic
Args 1
}
ACTOR HereticSoundSequence3 : SoundSequence 1202
{
Game Heretic
Args 2
}
ACTOR HereticSoundSequence4 : SoundSequence 1203
{
Game Heretic
Args 3
}
ACTOR HereticSoundSequence5 : SoundSequence 1204
{
Game Heretic
Args 4
}
ACTOR HereticSoundSequence6 : SoundSequence 1205
{
Game Heretic
Args 5
}
ACTOR HereticSoundSequence7 : SoundSequence 1206
{
Game Heretic
Args 6
}
ACTOR HereticSoundSequence8 : SoundSequence 1207
{
Game Heretic
Args 7
}
ACTOR HereticSoundSequence9 : SoundSequence 1208
{
Game Heretic
Args 8
}
ACTOR HereticSoundSequence10 : SoundSequence 1209
{
Game Heretic
Args 9
}