GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
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Christoph Oelckers 2fd170b06e - allow setting the font used for the status screen's content text.
This was needed to give Hacx's screen the proper colors.
2019-07-14 09:08:19 +02:00
asmjit Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
bzip2 - updated bzip2 to version 1.0.7 2019-06-28 12:24:36 +03:00
cmake
docs Cephes code is released under BSD license 2019-06-04 11:33:09 -04:00
dumb - made DUMB library always static 2019-05-10 15:35:57 +03:00
fm_banks
game-music-emu Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
gdtoa Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
glslang Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
jpeg Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
lzma Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
soundfont
specs - some clarification on plane equations in the UDMF spec. 2019-06-13 10:36:22 +02:00
src - allow setting the font used for the status screen's content text. 2019-07-14 09:08:19 +02:00
tools
unused - create an intermediate structure between sectors and subsectors. 2018-11-04 20:10:51 +01:00
wadsrc - allow setting the font used for the status screen's content text. 2019-07-14 09:08:19 +02:00
wadsrc_bm - changed the filter name for Doom IWADs 2019-04-10 00:15:16 +02:00
wadsrc_extra - fixes to let Hacx load its own extended font. 2019-07-13 16:20:57 +02:00
wadsrc_hacxextra - allow setting the font used for the status screen's content text. 2019-07-14 09:08:19 +02:00
wadsrc_lights - dynamic light definitions for Hacx. 2019-07-13 19:59:44 +02:00
zlib Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
.appveyor.yml - added Debug x64 target to AppVeyor configuration 2019-06-21 22:21:30 +03:00
.gitattributes
.gitignore - gitignore update. 2019-06-09 18:05:31 +02:00
.travis.yml - updated Travis CI configuration 2019-06-18 17:44:11 +03:00
CMakeLists.txt - added Hacx localization support. 2019-07-13 20:29:29 +02:00
LICENSE
README.md

Welcome to GZDoom!

Build Status Build Status

GZDoom is a modder-friendly OpenGL source port based on the DOOM engine

Copyright (c) 1998-2018 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.