gzdoom/src/polyrenderer
2017-01-28 09:53:24 -05:00
..
drawers Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
math Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
scene - Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers. 2017-01-28 09:53:24 -05:00
poly_renderer.cpp Create CameraLight class 2017-01-26 10:22:54 +01:00
poly_renderer.h Remove SetWindow from FRenderer interface 2017-01-15 02:46:43 +01:00