gzdoom/wadsrc/static/zscript
2019-12-30 12:37:33 -03:00
..
actors Fixed a regression in DoTakeInventory. (the C++ code just ignored the null pointer, but ZScript can't do that) 2019-12-30 12:37:33 -03:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui - move setting status bar defaults to proper location 2019-12-18 15:40:39 +02:00
base.zs - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
compatibility.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
constants.zs Add PSPF_PLAYERTRANSLATED flag (makes a PSprite layer translated to the user's color) 2019-12-30 13:05:38 +01:00
destructible.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
dictionary.zs add Dictionary.Remove(String key) function 2019-12-30 14:57:37 +01:00
dynarrays.zs - exposed Append() method to ZScript dynamic array 2019-08-10 16:37:40 +03:00
events.zs 'Fixed' spacing. 2019-07-03 18:01:45 +02:00
level_compatibility.zs More compat fixes for Swan Fox maps (#982) 2019-12-09 07:51:02 -05:00
level_postprocessor.zs - rename 'FlipLine' to 'FlipLineVertexes' to clarify what it does 2019-11-24 06:40:01 -05:00
mapdata.zs - fixed the colorization parser. 2019-12-29 12:11:16 +01:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
zscript_license.txt - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00