mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-12-16 07:32:20 +00:00
cf11cbdb30
SVN r4 (trunk)
42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// Sky rendering.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef __R_SKY_H__
|
|
#define __R_SKY_H__
|
|
|
|
#include "c_cvars.h"
|
|
|
|
extern int sky1shift, sky2shift;
|
|
|
|
extern int sky1texture, sky2texture;
|
|
extern fixed_t sky1pos, sky2pos;
|
|
extern fixed_t skytexturemid;
|
|
extern int skystretch;
|
|
extern fixed_t skyiscale;
|
|
extern fixed_t skyscale;
|
|
extern fixed_t skyheight;
|
|
|
|
EXTERN_CVAR (Bool, r_stretchsky)
|
|
|
|
// Called whenever the sky changes.
|
|
void R_InitSkyMap ();
|
|
|
|
#endif //__R_SKY_H__
|