gzdoom/wadsrc/static/zscript/actors/inventory
2019-10-16 18:13:01 +03:00
..
ammo.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
armor.zs - moved GetSaveAmount() from the base armor class 2019-08-03 11:14:03 +03:00
health.zs - removed the leftovers of the removed savedamount variable. 2019-04-26 12:00:58 +02:00
inv_misc.zs - adjusted the script-side MidPrint calls to honor the con_midconsolefont CVAR. 2019-03-11 22:44:28 +01:00
inventory.zs - fixed: pickup flash didn't fade out if player was killed by pickup 2019-10-16 18:13:01 +03:00
powerups.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
stateprovider.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
weaponpiece.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
weapons.zs Add LookScale property 2019-03-07 21:22:33 +01:00