gzdoom/wadsrc/static/mapinfo/mindefaults.txt
Christoph Oelckers 2fd170b06e - allow setting the font used for the status screen's content text.
This was needed to give Hacx's screen the proper colors.
2019-07-14 09:08:19 +02:00

72 lines
1.7 KiB
Text

// defines the minimum needed entries to let an unknown IWAD run
gameinfo
{
titlepage = "-NOFLAT-"
titletime = 999
infopage = "-NOFLAT-"
titlemusic = ""
advisorytime = 0
chatsound = ""
finalemusic = ""
finaleflat = "-NOFLAT-"
finalepage = "-NOFLAT-"
quitsound = ""
borderflat = "-NOFLAT-"
border = DoomBorder
telefogheight = 0
defkickback = 100
skyflatname = "F_SKY1"
translator = "xlat/doom.txt"
defaultbloodcolor = "68 00 00"
defaultbloodparticlecolor = "ff 00 00"
backpacktype = "Backpack"
armoricons = "AICNA0", 0.75, "AICNC0"
statusbar = "sbarinfo/doom.txt"
intermissionmusic = ""
intermissioncounter = true
dimcolor = "6f 00 6b"
dimamount = 0.8
bluramount = 0.0
menuslidercolor = "Orange"
definventorymaxamount = 25
defaultrespawntime = 12
defaultdropstyle = 1
endoom = "ENDOOM"
pickupcolor = "c0 c0 c0"
quitmessages = "Do you want to quit?"
normforwardmove = 0x19, 0x32
normsidemove = 0x18, 0x28
menufontcolor_title = "purple"
menufontcolor_label = "default"
menufontcolor_value = "gray"
menufontcolor_action = "gray"
menufontcolor_header = "blue"
menufontcolor_highlight = "lightblue"
menufontcolor_selection = "purple"
menubackbutton = "M_BACK_D"
playerclasses = "DoomPlayer"
pausesign = "-NOFLAT-"
gibfactor = 1
cursorpic = "doomcurs"
textscreenx = 10
textscreeny = 10
defaultendsequence = "Inter_Cast"
maparrow = "maparrows/arrow.txt", "maparrows/ddtarrow.txt"
statscreen_mapnamefont = "*BigFont"
statscreen_finishedfont = "*BigFont"
statscreen_enteringfont = "*BigFont"
statscreen_contentfont = "*BigFont"
messageboxclass = "MessageBoxMenu"
}
DoomEdNums
{
4001 = "$Player5Start"
4002 = "$Player6Start"
4003 = "$Player7Start"
4004 = "$Player8Start"
}
include "mapinfo/common.txt"