gzdoom/wadsrc
Christoph Oelckers 2d17594f6f - converted the Strife status bar to use the new HUD specific draw functions so that it also can benefit from coming changes.
Note that the pop screens are special because they are not subject to scaling - they will always be drawn with the current resolutions clean scale. As a result they cannot use the HUD drawers but instead continue to use the low level draw functions directly.
2017-03-25 00:35:19 +01:00
..
static - converted the Strife status bar to use the new HUD specific draw functions so that it also can benefit from coming changes. 2017-03-25 00:35:19 +01:00
CMakeLists.txt