gzdoom/wadsrc/static/zscript
Christoph Oelckers 2ca0e34785 - turned many of PClassPlayerPawn's strings into names and moved all scalar properties into APlayerPawn.
The goal is to get rid of PClassPlayerPawn and PClassInventory so that the old assumption that all actor class descriptors have the same size can be restored
This is important to remove some code that seriously blocks optimization of the type table because that can only be done if types do not need to be replaced.
2017-02-08 16:42:13 +01:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed error in vertical velocity calculation for A_SkullAttack. 2017-01-21 19:56:54 +01:00
heretic - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
hexen - fixed calculations in AdjusrPlayerAngle. 2017-02-04 16:44:43 +01:00
inventory - optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself. 2017-02-08 15:47:22 +01:00
menu - some work on the base classes for menus. None of this is being used yet. 2017-02-04 00:19:25 +01:00
raven - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
shared - turned many of PClassPlayerPawn's strings into names and moved all scalar properties into APlayerPawn. 2017-02-08 16:42:13 +01:00
strife - streamlined font handling for scripts a bit. 2017-02-05 13:14:22 +01:00
actor.txt - added ChangeCamera script function. 2017-02-05 18:07:12 +01:00
actor_checks.txt - scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here. 2017-01-17 17:34:39 +01:00
base.txt More string methods 2017-02-06 12:35:21 +01:00
compatibility.txt - streamlined font handling for scripts a bit. 2017-02-05 13:14:22 +01:00
constants.txt more inventory scriptification 2017-01-19 23:42:12 +01:00
dynarrays.txt some groundwork for the implementation of dynamic arrays 2017-01-11 00:57:31 +01:00
mapdata.txt - skriptified the skybox actors. 2017-01-14 18:04:49 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00