gzdoom/src/common
2023-08-22 22:54:53 +02:00
..
2d - some angle cleanup 2023-08-12 10:10:27 +02:00
audio - refactored all places which treated FileData as zero terminated. 2023-08-22 22:54:53 +02:00
console - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
cutscenes use std::vector as return value for the FileReader's buffer readers. 2023-08-22 22:18:21 +02:00
engine - refactored all places which treated FileData as zero terminated. 2023-08-22 22:54:53 +02:00
filesystem - got rid of the last two TArrays in the filesystem class. 2023-08-22 22:54:53 +02:00
fonts - got rid of the last two TArrays in the filesystem class. 2023-08-22 22:54:53 +02:00
menu - use std::vector for the MemoryArrayReader 2023-08-22 21:49:55 +02:00
models - FileData cleanup and uncoupling from FString. 2023-08-22 22:54:52 +02:00
objects - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
platform - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
rendering - refactored all places which treated FileData as zero terminated. 2023-08-22 22:54:53 +02:00
scripting - refactored all places which treated FileData as zero terminated. 2023-08-22 22:54:53 +02:00
startscreen - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
statusbar - Backend update from Raze. 2023-02-11 12:05:45 +01:00
textures - refactored all places which treated FileData as zero terminated. 2023-08-22 22:54:53 +02:00
thirdparty CMakeLists upgrade to 3.16 and cleanup 2023-08-14 19:30:50 +02:00
utility - refactored all places which treated FileData as zero terminated. 2023-08-22 22:54:53 +02:00