gzdoom/wadsrc/static/zscript
Rachael Alexanderson 2b8db72cef Merge commit '2234d36c7ac531fd802803216f747f82b58be8c2'
# Conflicts:
#	src/r_main.cpp
#	src/r_plane.cpp
#	src/r_things.cpp
2017-02-15 05:42:57 -05:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed error in vertical velocity calculation for A_SkullAttack. 2017-01-21 19:56:54 +01:00
heretic - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
hexen - fixed calculations in AdjusrPlayerAngle. 2017-02-04 16:44:43 +01:00
inventory - moved the scalar class properties of PClassInventory into AInventory. 2017-02-08 16:57:48 +01:00
menu - don't let menu number widgets not lock up the menu if their associated CVAR does not exist. 2017-02-14 19:06:45 +01:00
raven - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
shared Merge https://github.com/coelckers/gzdoom 2017-02-12 21:39:20 -05:00
strife - fixed stringtable access in menus. 2017-02-12 14:28:38 +01:00
actor.txt Merge https://github.com/coelckers/gzdoom 2017-02-08 18:42:24 -05:00
actor_checks.txt - scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here. 2017-01-17 17:34:39 +01:00
base.txt - added restrictions to CVAR and CCMD access functions for the menus. CVAR changes are only allowed when the menu is open or for mod-CVARs. The CCMD execution function is now private to the control requiring it and heavily guarded against improper access from the outside so that abuse is mostly impossible. 2017-02-13 19:18:45 +01:00
compatibility.txt - streamlined font handling for scripts a bit. 2017-02-05 13:14:22 +01:00
constants.txt Merge https://github.com/coelckers/gzdoom 2017-02-12 21:39:20 -05:00
dynarrays.txt some groundwork for the implementation of dynamic arrays 2017-01-11 00:57:31 +01:00
events.txt Added non-playsim console-called event 2017-02-06 15:52:20 +02:00
mapdata.txt - skriptified the skybox actors. 2017-01-14 18:04:49 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00