gzdoom/src/win32
Randy Heit 28e5cc536a Add some awareness of short file names
- Added I_GetLongPathName(). It wraps the Win32 API's GetLongPathName().
  DArgs::CollectFiles() now calls this for every argument it processes, so
  any arguments passed using short file names will be converted to long
  file names. This is mainly of interest so that savegames will never
  record the short file name, which can change based on what else is in
  the directory.
2013-08-29 21:24:05 -05:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
hardware.cpp - Add 17:10 aspect ratio, for 1024x600 screens. 2012-03-25 02:57:28 +00:00
hardware.h - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp - Use gitinfo.h instead of svnrevision.h for versioning. 2013-06-22 21:49:51 -05:00
i_dijoy.cpp
i_input.cpp
i_input.h
i_keyboard.cpp
i_main.cpp - Use gitinfo.h instead of svnrevision.h for versioning. 2013-06-22 21:49:51 -05:00
i_mouse.cpp - Unraveled the want_native bit in I_CheckNativeMouse somewhat to ensure that it ends up false 2012-05-04 02:16:19 +00:00
i_movie.cpp
i_rawps2.cpp
i_system.cpp Add some awareness of short file names 2013-08-29 21:24:05 -05:00
i_system.h Add some awareness of short file names 2013-08-29 21:24:05 -05:00
i_xinput.cpp
icon1.ico
rawinput.h
resource.h
st_start.cpp - fixed: The text screen's color #6 should be brown, not dark yellow. 2012-06-15 07:17:30 +00:00
win32iface.h - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
win32video.cpp - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
winres.h
zdoom.exe.manifest
zdoom.rc - Use gitinfo.h instead of svnrevision.h for versioning. 2013-06-22 21:49:51 -05:00
zdoom.RES