mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-02-17 01:31:25 +00:00
This got changed because switching weapons in EndPowerup is not safe - this can be called from weapon states where the player can end up with a different weapon being active than the one running the state. The actual weapon switch has to be delayed until the state processing has ended. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt |