mirror of
https://github.com/ZDoom/gzdoom.git
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165a980065
- fixed: It is a bad idea to start a save within an MKEY_Input event. At this time the window chain is not stable because the text input screen is in the middle of being taken down, so the save should be deferred until the next Ticker call of the SaveMenu.
587 lines
No EOL
15 KiB
Text
587 lines
No EOL
15 KiB
Text
/*
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** loacpp
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** The load game and save game menus
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**
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**---------------------------------------------------------------------------
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** Copyright 2001-2010 Randy Heit
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** Copyright 2010-2017 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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struct SaveGameNode native
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{
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native String SaveTitle;
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native String Filename;
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native bool bOldVersion;
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native bool bMissingWads;
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native bool bNoDelete;
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}
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struct SavegameManager native
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{
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native int WindowSize;
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native SaveGameNode quickSaveSlot;
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native static SavegameManager GetManager();
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native void ReadSaveStrings();
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native void UnloadSaveData();
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native int RemoveSaveSlot(int index);
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native void LoadSavegame(int Selected);
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native void DoSave(int Selected, String savegamestring);
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native int ExtractSaveData(int index);
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native void ClearSaveStuff();
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native bool DrawSavePic(int x, int y, int w, int h);
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native void DrawSaveComment(Font font, int cr, int x, int y, int scalefactor);
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native void SetFileInfo(int Selected);
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native int SavegameCount();
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native SaveGameNode GetSavegame(int i);
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native void InsertNewSaveNode();
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native bool RemoveNewSaveNode();
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}
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class LoadSaveMenu : ListMenu
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{
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SavegameManager manager;
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int TopItem;
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int Selected;
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int savepicLeft;
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int savepicTop;
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int savepicWidth;
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int savepicHeight;
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int rowHeight;
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int listboxLeft;
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int listboxTop;
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int listboxWidth;
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int listboxRows;
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int listboxHeight;
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int listboxRight;
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int listboxBottom;
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int commentLeft;
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int commentTop;
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int commentWidth;
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int commentHeight;
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int commentRight;
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int commentBottom;
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bool mEntering;
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TextEnterMenu mInput;
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void Init(Menu parent, ListMenuDescriptor desc)
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{
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Super.Init(parent, desc);
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manager = SavegameManager.GetManager();
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manager.ReadSaveStrings();
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savepicLeft = 10;
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savepicTop = 54*CleanYfac;
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savepicWidth = 216*screen.GetWidth()/640;
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savepicHeight = 135*screen.GetHeight()/400;
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manager.WindowSize = savepicWidth / CleanXfac;
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rowHeight = (SmallFont.GetHeight() + 1) * CleanYfac;
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listboxLeft = savepicLeft + savepicWidth + 14;
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listboxTop = savepicTop;
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listboxWidth = screen.GetWidth() - listboxLeft - 10;
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int listboxHeight1 = screen.GetHeight() - listboxTop - 10;
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listboxRows = (listboxHeight1 - 1) / rowHeight;
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listboxHeight = listboxRows * rowHeight + 1;
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listboxRight = listboxLeft + listboxWidth;
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listboxBottom = listboxTop + listboxHeight;
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commentLeft = savepicLeft;
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commentTop = savepicTop + savepicHeight + 16;
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commentWidth = savepicWidth;
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commentHeight = (51+(screen.GetHeight()>200?10:0))*CleanYfac;
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commentRight = commentLeft + commentWidth;
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commentBottom = commentTop + commentHeight;
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void OnDestroy()
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{
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manager.ClearSaveStuff ();
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Super.OnDestroy();
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void Drawer ()
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{
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Super.Drawer();
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SaveGameNode node;
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int i;
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int j;
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bool didSeeSelected = false;
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// Draw picture area
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if (gameaction == ga_loadgame || gameaction == ga_loadgamehidecon || gameaction == ga_savegame)
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{
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return;
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}
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Screen.DrawFrame (savepicLeft, savepicTop, savepicWidth, savepicHeight);
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if (!manager.DrawSavePic(savepicLeft, savepicTop, savepicWidth, savepicHeight))
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{
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screen.Clear (savepicLeft, savepicTop, savepicLeft+savepicWidth, savepicTop+savepicHeight, 0, 0);
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if (manager.SavegameCount() > 0)
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{
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String text = (Selected == -1 || !manager.GetSavegame(Selected).bOldVersion)? Stringtable.Localize("$MNU_NOPICTURE") : Stringtable.Localize("$MNU_DIFFVERSION");
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int textlen = SmallFont.StringWidth(text) * CleanXfac;
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screen.DrawText (SmallFont, Font.CR_GOLD, savepicLeft+(savepicWidth-textlen)/2,
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savepicTop+(savepicHeight-rowHeight)/2, text, DTA_CleanNoMove, true);
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}
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}
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// Draw comment area
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Screen.DrawFrame (commentLeft, commentTop, commentWidth, commentHeight);
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screen.Clear (commentLeft, commentTop, commentRight, commentBottom, 0, 0);
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manager.DrawSaveComment(SmallFont, Font.CR_GOLD, commentLeft, commentTop, CleanYfac);
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// Draw file area
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Screen.DrawFrame (listboxLeft, listboxTop, listboxWidth, listboxHeight);
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screen.Clear (listboxLeft, listboxTop, listboxRight, listboxBottom, 0, 0);
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if (manager.SavegameCount() == 0)
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{
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String text = Stringtable.Localize("$MNU_NOFILES");
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int textlen = SmallFont.StringWidth(text) * CleanXfac;
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screen.DrawText (SmallFont, Font.CR_GOLD, listboxLeft+(listboxWidth-textlen)/2, listboxTop+(listboxHeight-rowHeight)/2, text, DTA_CleanNoMove, true);
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return;
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}
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j = TopItem;
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for (i = 0; i < listboxRows && j < manager.SavegameCount(); i++)
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{
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int colr;
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node = manager.GetSavegame(j);
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if (node.bOldVersion)
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{
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colr = Font.CR_BLUE;
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}
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else if (node.bMissingWads)
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{
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colr = Font.CR_ORANGE;
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}
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else if (j == Selected)
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{
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colr = Font.CR_WHITE;
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}
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else
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{
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colr = Font.CR_TAN;
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}
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if (j == Selected)
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{
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screen.Clear (listboxLeft, listboxTop+rowHeight*i, listboxRight, listboxTop+rowHeight*(i+1), mEntering ? Color(255,255,0,0) : Color(255,0,0,255));
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didSeeSelected = true;
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if (!mEntering)
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{
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screen.DrawText (SmallFont, colr, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac, node.SaveTitle, DTA_CleanNoMove, true);
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}
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else
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{
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String s = mInput.GetText() .. SmallFont.GetCursor();
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screen.DrawText (SmallFont, Font.CR_WHITE, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac, s, DTA_CleanNoMove, true);
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}
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}
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else
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{
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screen.DrawText (SmallFont, colr, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac, node.SaveTitle, DTA_CleanNoMove, true);
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}
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j++;
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool MenuEvent (int mkey, bool fromcontroller)
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{
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switch (mkey)
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{
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case MKEY_Up:
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if (manager.SavegameCount() > 1)
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{
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if (Selected == -1) Selected = TopItem;
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else
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{
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if (--Selected < 0) Selected = manager.SavegameCount()-1;
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if (Selected < TopItem) TopItem = Selected;
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else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_Down:
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if (manager.SavegameCount() > 1)
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{
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if (Selected == -1) Selected = TopItem;
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else
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{
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if (++Selected >= manager.SavegameCount()) Selected = 0;
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if (Selected < TopItem) TopItem = Selected;
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else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_PageDown:
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if (manager.SavegameCount() > 1)
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{
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if (TopItem >= manager.SavegameCount() - listboxRows)
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{
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TopItem = 0;
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if (Selected != -1) Selected = 0;
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}
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else
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{
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TopItem = MIN(TopItem + listboxRows, manager.SavegameCount() - listboxRows);
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if (TopItem > Selected && Selected != -1) Selected = TopItem;
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_PageUp:
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if (manager.SavegameCount() > 1)
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{
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if (TopItem == 0)
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{
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TopItem = MAX(0, manager.SavegameCount() - listboxRows);
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if (Selected != -1) Selected = TopItem;
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}
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else
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{
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TopItem = MAX(TopItem - listboxRows, 0);
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if (Selected >= TopItem + listboxRows) Selected = TopItem;
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}
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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}
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return true;
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case MKEY_Enter:
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return false; // This event will be handled by the subclasses
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case MKEY_MBYes:
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{
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if (Selected < manager.SavegameCount())
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{
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Selected = manager.RemoveSaveSlot (Selected);
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}
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return true;
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}
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default:
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return Super.MenuEvent(mkey, fromcontroller);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool MouseEvent(int type, int x, int y)
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{
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if (x >= listboxLeft && x < listboxLeft + listboxWidth &&
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y >= listboxTop && y < listboxTop + listboxHeight)
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{
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int lineno = (y - listboxTop) / rowHeight;
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if (TopItem + lineno < manager.SavegameCount())
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{
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Selected = TopItem + lineno;
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manager.UnloadSaveData ();
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manager.ExtractSaveData (Selected);
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if (type == MOUSE_Release)
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{
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if (MenuEvent(MKEY_Enter, true))
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{
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return true;
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}
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}
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}
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else Selected = -1;
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}
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else Selected = -1;
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return Super.MouseEvent(type, x, y);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool Responder (InputEventData ev)
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{
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if (ev.type == InputEventData.GUI_Event)
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{
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if (ev.subtype == InputEventData.GUI_KeyDown)
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{
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if (Selected < manager.SavegameCount())
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{
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switch (ev.data1)
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{
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case UIEvent.Key_F1:
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manager.SetFileInfo(Selected);
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return true;
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case UIEvent.Key_DEL:
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{
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String EndString;
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EndString = String.Format("%s%s%s%s?\n\n%s", Stringtable.Localize("$MNU_DELETESG"), TEXTCOLOR_WHITE, manager.GetSavegame(Selected).SaveTitle, TEXTCOLOR_NORMAL, Stringtable.Localize("$PRESSYN"));
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StartMessage (EndString, 0);
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}
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return true;
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}
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}
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}
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else if (ev.subtype == InputEventData.GUI_WheelUp)
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{
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if (TopItem > 0) TopItem--;
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return true;
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}
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else if (ev.subtype == InputEventData.GUI_WheelDown)
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{
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if (TopItem < manager.SavegameCount() - listboxRows) TopItem++;
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return true;
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}
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}
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return Super.Responder(ev);
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}
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}
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class SaveMenu : LoadSaveMenu
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{
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String mSaveName;
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void Init(Menu parent, ListMenuDescriptor desc)
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{
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Super.Init(parent, desc);
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manager.InsertNewSaveNode();
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TopItem = 0;
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Selected = manager.ExtractSaveData (-1);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void OnDestroy()
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{
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if (manager.RemoveNewSaveNode())
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{
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Selected--;
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}
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Super.OnDestroy();
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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const SAVESTRINGSIZE = 32;
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override bool MenuEvent (int mkey, bool fromcontroller)
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{
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if (Super.MenuEvent(mkey, fromcontroller))
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{
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return true;
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}
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if (Selected == -1)
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{
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return false;
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}
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if (mkey == MKEY_Enter)
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{
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String SavegameString = (Selected != 0)? manager.GetSavegame(Selected).SaveTitle : "";
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mInput = TextEnterMenu.Open(self, SavegameString, SAVESTRINGSIZE, 1, fromcontroller);
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mInput.ActivateMenu();
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mEntering = true;
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}
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else if (mkey == MKEY_Input)
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{
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// Do not start the save here, it would cause some serious execution ordering problems.
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mEntering = false;
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mSaveName = mInput.GetText();
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mInput = null;
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}
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else if (mkey == MKEY_Abort)
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{
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mEntering = false;
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mInput = null;
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}
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return false;
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool Responder (InputEventData ev)
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{
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if (ev.subtype == InputEventData.GUI_KeyDown)
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{
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if (Selected != -1)
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{
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switch (ev.data1)
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{
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case UIEvent.Key_DEL:
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// cannot delete 'new save game' item
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if (Selected == 0) return true;
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break;
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case 78://'N':
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Selected = TopItem = 0;
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manager.UnloadSaveData ();
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return true;
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}
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}
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}
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return Super.Responder(ev);
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}
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override void Ticker()
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{
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if (mSaveName.Length() > 0)
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{
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manager.DoSave(Selected, mSaveName);
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mSaveName = "";
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}
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class LoadMenu : LoadSaveMenu
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{
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void Init(Menu parent, ListMenuDescriptor desc)
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{
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Super.Init(parent, desc);
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TopItem = 0;
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Selected = manager.ExtractSaveData (-1);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool MenuEvent (int mkey, bool fromcontroller)
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{
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if (Super.MenuEvent(mkey, fromcontroller))
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{
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return true;
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}
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if (Selected == -1 || manager.SavegameCount() == 0)
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{
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return false;
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}
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if (mkey == MKEY_Enter)
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{
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manager.LoadSavegame(Selected);
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return true;
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}
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return false;
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}
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} |