gzdoom/wadsrc/static/zscript
2017-01-02 16:52:02 -05:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed: A_M_Refire's 'ignoremissile' parameter lost its default value. 2017-01-01 15:41:40 +01:00
heretic - reviewd script code for spawn calls that did not check their results. 2016-12-31 10:27:12 -05:00
hexen - added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM. 2017-01-02 21:40:52 +01:00
raven - reviewd script code for spawn calls that did not check their results. 2016-12-31 10:27:12 -05:00
shared Merge https://github.com/coelckers/gzdoom 2017-01-01 21:44:56 -05:00
strife - reviewd script code for spawn calls that did not check their results. 2016-12-31 10:27:12 -05:00
actor.txt Merge https://github.com/coelckers/gzdoom 2017-01-01 21:44:56 -05:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM. 2017-01-02 21:40:52 +01:00
compatibility.txt - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
constants.txt Merge https://github.com/coelckers/gzdoom 2016-12-30 19:21:51 -05:00