gzdoom/wadsrc/decorate/doom
Christoph Oelckers c7644ca34e - Converted the Heretic sound sequences and the particle fountains to DECORATE.
- Added DECORATE support for setting an actor's args. If this is done
  it will also disable the actor's special that can be set in a map. This
  is for actors that want to use A_CountdownArg or similar functions
  that use the args for something different than the special's parameters.
- Converted a_sharedmisc.cpp to DECORATE.
- Added a new NActorIterator that can search for classes specified by name.
- Added a new constructor to TThinkerIterator that can search
  for DECORATE defined subclasses that are not represented by a real C++ class.
- Fixed: BuildInfoDefaults must set the parent symbol table so that 
  all actors can get to the global symbols stored in AActor.
- Fixed some minor inconsistencies in the Arch-Vile's DECORATE definition.
- Fixed: A_VileAttack moved the flame without relinking it into the sector 
  lists. It also forgot to set the z-position correctly. (original Doom bug.)
- Fixed: The Doom 2 cast finale didn't work with the dynamic state name handling.


SVN r401 (trunk)
2006-12-02 15:38:50 +00:00
..
arachnotron.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
archvile.txt - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
bruiser.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
cacodemon.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
cyberdemon.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
deadthings.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
demon.txt - Added a check to P_CheckMissileSpawn to decrease the monster counter 2006-11-10 12:13:37 +00:00
doomammo.txt - Fixed incorrect spawn ID for cell pack. 2006-08-23 14:09:15 +00:00
doomarmor.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
doomartifacts.txt - Converted ExplosiveBarrel, BulletPuff and DoomUnusedStates to DECORATE. 2006-11-04 13:06:42 +00:00
doomdecorations.txt May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
doomhealth.txt - Fixed: The check to prevent items from being given to dead players 2006-06-22 20:52:49 +00:00
doomimp.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
doomkeys.txt SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
doommisc.txt - Converted ExplosiveBarrel, BulletPuff and DoomUnusedStates to DECORATE. 2006-11-04 13:06:42 +00:00
doomplayer.txt - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
fatso.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
keen.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
lostsoul.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
painelemental.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
possessed.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
revenant.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
spidermaster.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
stealthmonsters.txt - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00