mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-15 08:52:02 +00:00
63bd2125f3
names for some DECORATE functions. Technically these will be constants of the AActor class but that will make them accessible in all other actor classes. SVN r397 (trunk)
101 lines
1.6 KiB
Text
101 lines
1.6 KiB
Text
|
|
ACTOR Snake 92
|
|
{
|
|
Game Heretic
|
|
SpawnID 132
|
|
Health 280
|
|
Radius 22
|
|
Height 70
|
|
Speed 10
|
|
Painchance 48
|
|
Monster
|
|
+FLOORCLIP
|
|
AttackSound "snake/attack"
|
|
SeeSound "snake/sight"
|
|
PainSound "snake/pain"
|
|
DeathSound "snake/death"
|
|
ActiveSound "snake/active"
|
|
Obituary "$OB_SNAKE"
|
|
DropItem "PhoenixRodAmmo", 84, 5
|
|
States
|
|
{
|
|
Spawn:
|
|
SNKE AB 10 A_Look
|
|
Loop
|
|
See:
|
|
SNKE ABCD 4 A_Chase
|
|
Loop
|
|
Missile:
|
|
SNKE FF 5 A_FaceTarget
|
|
SNKE FFF 4 A_CustomMissile("SnakeProjA", 32, 0, 0, CMF_CHECKTARGETDEAD)
|
|
SNKE FFF 5 A_FaceTarget
|
|
SNKE F 4 A_CustomMissile("SnakeProjB", 32, 0, 0, CMF_CHECKTARGETDEAD)
|
|
Goto See
|
|
Pain:
|
|
SNKE E 3
|
|
SNKE E 3 A_Pain
|
|
Goto See
|
|
Death:
|
|
SNKE G 5
|
|
SNKE H 5 A_Scream
|
|
SNKE IJKL 5
|
|
SNKE M 5 A_NoBlocking
|
|
SNKE NO 5
|
|
SNKE P -1
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Snake projectile A -------------------------------------------------------
|
|
|
|
ACTOR SnakeProjA
|
|
{
|
|
Game Heretic
|
|
SpawnID 138
|
|
Radius 12
|
|
Height 8
|
|
Speed 14
|
|
FastSpeed 20
|
|
Damage 1
|
|
Projectile
|
|
-NOBLOCKMAP
|
|
-ACTIVATEIMPACT
|
|
-ACTIVATEPCROSS
|
|
+WINDTHRUST
|
|
+SPAWNSOUNDSOURCE
|
|
RenderStyle Add
|
|
SeeSound "snake/attack"
|
|
States
|
|
{
|
|
Spawn:
|
|
SNFX ABCD 5 Bright
|
|
Loop
|
|
Death:
|
|
SNFX EF 5 Bright
|
|
SNFX G 4 Bright
|
|
SNFX HI 3 Bright
|
|
Stop
|
|
}
|
|
}
|
|
|
|
// Snake projectile B -------------------------------------------------------
|
|
|
|
ACTOR SnakeProjB : SnakeProjA
|
|
{
|
|
Game Heretic
|
|
SpawnID 139
|
|
Damage 3
|
|
+NOBLOCKMAP
|
|
-WINDTHRUST
|
|
States
|
|
{
|
|
Spawn:
|
|
SNFX JK 6 Bright
|
|
Loop
|
|
Death:
|
|
SNFX LM 5 Bright
|
|
SNFX N 4 Bright
|
|
SNFX O 3 Bright
|
|
Stop
|
|
}
|
|
}
|