gzdoom/src/rendering
Boondorl 4d1590ad82 Fixed view position forcing camera interpolation
Fixed absolute view position not working. Camera Actor is no longer visible when using view offsets.
2024-02-26 06:47:05 +01:00
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2d hooked up the per-level colormaps with the hardware renderer. 2023-10-29 08:13:01 +01:00
hwrenderer Squashed commit of the following: 2024-02-09 12:15:17 -05:00
swrenderer Aded FLIPSPRITEOFFSET<X/Y> for actors and bFlipOffset<X/Y> for visual thinkers. 2024-01-21 03:33:48 -05:00
r_sky.cpp - Fixed crash calling ChangeSky() with an invalid texture. 2021-05-29 15:07:45 -04:00
r_sky.h - added missing #include. 2022-06-01 09:34:07 +02:00
r_utility.cpp Fixed view position forcing camera interpolation 2024-02-26 06:47:05 +01:00
r_utility.h Squashed commit of the following: 2024-02-09 12:15:17 -05:00