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zdoom
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gzdoom
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2036f9a973
gzdoom
/
wadsrc
/
static
/
shaders
/
lightmap
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RaveYard
dae78e2a2c
Blur changes to avoid darkening the edges
2023-09-25 21:20:06 +02:00
..
frag.glsl
WIP VkLightmap integration
2023-09-25 21:19:59 +02:00
frag_blur.glsl
Blur changes to avoid darkening the edges
2023-09-25 21:20:06 +02:00
frag_resolve.glsl
Import ZDRay's GPURaytracer class as VkLightmap as the first step in letting the backend update them dynamically
2023-09-25 21:19:58 +02:00
vert.glsl
Import ZDRay's GPURaytracer class as VkLightmap as the first step in letting the backend update them dynamically
2023-09-25 21:19:58 +02:00