mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-18 10:21:42 +00:00
3aa1c6c361
SVN r143 (trunk)
576 lines
13 KiB
XML
576 lines
13 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="FLAC"
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ProjectGUID="{873F2EEA-24DF-454C-B245-CB9738BA993E}"
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RootNamespace="FLAC"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="4"
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Name="VCMIDLTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__SSE_OS;FLAC__USE_3DNOW;FLAC__NO_DLL"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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EnableFunctionLevelLinking="true"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/FLAC.lib"
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/>
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="4"
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Name="VCMIDLTool"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__SSE_OS;FLAC__USE_3DNOW;FLAC__NO_DLL"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/FLAC.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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<Tool
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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<Configuration
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Name="Debug|x64"
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OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="4"
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLAC__NO_DLL"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/FLAC.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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Name="VCXDCMakeTool"
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<Configuration
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Name="Release|x64"
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OutputDirectory="$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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TargetEnvironment="3"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__NO_DLL"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/FLAC.lib"
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<References>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
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>
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<File
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RelativePath="bitbuffer.c"
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</File>
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<File
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RelativePath="bitmath.c"
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<File
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RelativePath="cpu.c"
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<File
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RelativePath="crc.c"
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<File
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<File
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RelativePath="format.c"
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<File
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RelativePath="lpc.c"
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<File
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RelativePath=".\memory.c"
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<File
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RelativePath="stream_decoder.c"
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<File
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RelativePath="stream_decoder_pp.cpp"
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc"
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<Filter
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Name="Protected"
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<File
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RelativePath="protected\stream_decoder.h"
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</File>
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<Filter
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Name="Private"
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<File
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RelativePath="private\bitbuffer.h"
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</File>
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<File
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RelativePath="private\bitmath.h"
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<File
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RelativePath="private\cpu.h"
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<File
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<File
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