mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-01-06 01:50:51 +00:00
1fc4c9801b
- split gl_postprocessshader.h in two so that the hardware independent part can be used by GLDEFS without pulling in all of OpenGL. |
||
---|---|---|
.. | ||
gl_hwtexture.cpp | ||
gl_hwtexture.h | ||
gl_material.cpp | ||
gl_material.h | ||
gl_samplers.cpp | ||
gl_samplers.h | ||
gl_texture.cpp |