gzdoom/src/hwrenderer/data
2018-09-02 18:40:36 +02:00
..
flatvertices.cpp - fixed: The vertex height updater was using the index buffer offsets to access the vertex buffer. 2018-05-24 00:01:56 +02:00
flatvertices.h Merge branch 'indexbuffer' 2018-05-22 22:10:21 +02:00
renderqueue.h - use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files. 2018-06-13 22:08:55 +02:00
shaderuniforms.h - use a uniform buffer for per-scene data like rotation matrices. 2018-09-02 18:40:36 +02:00
uniformbuffer.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00