gzdoom/wadsrc/static/zscript/statusbar
Christoph Oelckers 1dcc017daf - reimplemented the position display, but changed its position a bit upward.
- activated the RenderOverlay event, now that it can be called from the correct spot, i.e. right after the top level HUD messages are drawn. The system's status output will still be drawn on top of them.
2017-03-29 23:51:53 +02:00
..
doom_sbar.txt - implemented proper scaling for the status bar itself. 2017-03-29 19:23:40 +02:00
heretic_sbar.txt - implemented proper scaling for the status bar itself. 2017-03-29 19:23:40 +02:00
hexen_sbar.txt - implemented proper scaling for the status bar itself. 2017-03-29 19:23:40 +02:00
sbarinfowrapper.txt - removed DSBarInfo::Scaled because it tended to disagree with StatusBar->Scaled. 2017-03-29 00:35:35 +02:00
statusbar.txt - reimplemented the position display, but changed its position a bit upward. 2017-03-29 23:51:53 +02:00
strife_sbar.txt - implemented proper scaling for the status bar itself. 2017-03-29 19:23:40 +02:00