.. |
chex
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
doom
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- fixed incorrect MinMissileChance of SpiderMastermind.
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2017-07-03 09:58:40 +02:00 |
heretic
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
hexen
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- fixed: For original Hexen, executing a death special should not clear it. This addresses the bell in HexDD's Badlands being rung before it is ready to use. This also removes the redundant special handling in the ZBell actor.
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2017-09-02 09:16:26 +02:00 |
inventory
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Fixed resetting of activation failed flag on pickup
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2017-06-14 22:13:40 +03:00 |
menu
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Silenced scripting warning from main .pk3
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2017-06-04 16:21:10 +03:00 |
raven
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- applied Maulotaur obituary text from https://forum.zdoom.org/viewtopic.php?f=2&t=56959
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2017-06-19 04:16:09 -04:00 |
shared
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Fixed VM abort with null activator for SecretTrigger object
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2017-08-19 11:19:29 +03:00 |
statscreen
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- fixed display of WIPAR lump on Doom intermission screen.
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2017-05-07 10:29:58 +02:00 |
statusbar
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Fixed applying of flags on fullscreen inventory bar
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2017-06-18 16:57:05 +03:00 |
strife
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- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
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2017-06-09 06:22:31 -04:00 |
actor.txt
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Added Actor.A_SoundVolume(int slot, double volume) function to ZScript
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2017-08-31 09:45:09 +03:00 |
actor_checks.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
base.txt
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Change camera texture FOV to doubles.
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2017-09-02 07:44:38 +02:00 |
compatibility.txt
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- scriptified the main statusbar interface and the Strife status bar.
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2017-03-22 00:32:52 +01:00 |
constants.txt
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- implemented GetCaps() for OpenGL
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2017-07-29 17:03:43 -04:00 |
dynarrays.txt
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some groundwork for the implementation of dynamic arrays
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2017-01-11 00:57:31 +01:00 |
events.txt
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- reimplemented the position display, but changed its position a bit upward.
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2017-03-29 23:51:53 +02:00 |
mapdata.txt
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- increased the snd_channels default and minimum.
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2017-03-16 10:38:56 +01:00 |
sounddata.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
zscript_license.txt
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |