gzdoom/Makefile.linux
Christoph Oelckers 2536eca01d - Changed: Patch and IMGZ textures now initialize their dimensions upon creation.
The lump is open anyway at that time so deferring this action until the information
  is needed doesn't give any speed improvements. Now GetDimensions and all its
  associated overhead is gone.
- Added support for TGA textures. It can handle all of the common variations
  of this format.
- Changed: GI_PAGESARERAW is no longer checked. It wasn't really necessary before
  because the chance of texture misidentification is absolutely minimal.
  But raw pages are now restricted to textures of type TEX_MiscPatch only.
- Changed the automap parchment to use a regular texture. The previous 
  FAutomapTexture is only used as a last resort fallback now. If the code
  finds a recognizable graphic it will create a proper texture for it now.
- Fixed: Flats were only auto-scaled when in Doom flat format.
- Fixed: FMultiPatchTexture::CheckForHacks blindly assumed that all patches
  were FPstchTextures. Since the texture code does not have any type information
  I added a new flag bIsPatch for this purpose.
- Moved all texture classes into their own source files and created a new
  subdirectory 'textures' for that.
- Cleaned up the texture management code and added some stricter checks for
  the validity of Doom patches. The old code liked to crash when being passed
  some non-graphic data.

SVN r300 (trunk)
2006-08-20 12:55:46 +00:00

142 lines
3.8 KiB
Text

# created on 4/12/2006 by James Bentler
CXX ?= g++
CC ?= gcc
NASM ?= nasm
CCDV = @./ccdv
ifdef DEBUG
CFLAGS ?= -pipe -Wall -Wno-unused -fno-strict-aliasing
else
CFLAGS ?= -pipe -Wall -Wno-unused -fno-strict-aliasing -O2 -fomit-frame-pointer
CXXFLAGS ?= -fno-rtti
endif
ifdef GC
CFLAGS += -ffunction-sections
LDFLAGS += -Wl,--gc-sections
endif
CFLAGS += -MMD -DHAVE_FILELENGTH -D__forceinline=inline -Izlib -IFLAC `sdl-config --cflags`
CFLAGS += -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNEED_STRUPR
LDFLAGS += -lFLAC++ -lFLAC -lz -ljpeg -lfmod `sdl-config --libs`
NASMFLAGS += -f elf -DM_TARGET_LINUX
SRCDIRS = src/ $(addprefix src/,g_doom/ g_heretic/ g_hexen/ g_raven/ g_shared/ g_strife/ oplsynth/ sound/ sdl/ textures/ )
VPATH = $(SRCDIRS)
INCLUDES = $(addprefix -I,$(SRCDIRS))
CFLAGS += $(INCLUDES)
RELEASEOBJ ?= releaseobj
DEBUGOBJ ?= debugobj
CPPSRCS = $(wildcard $(addsuffix *.cpp,$(SRCDIRS)))
CSRCS = $(wildcard $(addsuffix *.c,$(SRCDIRS)))
ifdef NOASM
CFLAGS += -DNOASM
else
ASRCS = $(wildcard src/*.nas)
CFLAGS += -DUSEASM=1
endif
SRCS = $(CSRCS) $(CPPSRCS) $(ASRCS)
CPPOBJFILES = $(notdir $(patsubst %.cpp,%.o,$(CPPSRCS)))
COBJFILES = $(notdir $(patsubst %.c,%.o,$(CSRCS)))
AOBJFILES = $(notdir $(patsubst %.nas,%.o,$(ASRCS)))
ZDOOM = zdoom
ZDOOMDEBUG = zdoomd
ifdef DEBUG
OBJDIR = $(DEBUGOBJ)
CFLAGS += -D_DEBUG -g3
NASMFLAGS += -g
ZDOOMBIN = $(ZDOOMDEBUG)
else
OBJDIR = $(RELEASEOBJ)
CFLAGS += -DNDEBUG
LDFLAGS += -s -Wl,-Map=$(ZDOOM).map
ZDOOMBIN = $(ZDOOM)
endif
CXXFLAGS += $(CFLAGS)
COBJS = $(addprefix $(OBJDIR)/,$(CPPOBJFILES) $(COBJFILES))
DEPS = $(patsubst %.o,%.d,$(COBJS))
OBJS = $(addprefix $(OBJDIR)/,$(AOBJFILES)) $(COBJS)
all: $(ZDOOMBIN) toolsandpk3 zdoom.pk3
$(ZDOOMBIN): ccdv updaterev $(OBJDIR) $(OBJS)
$(CCDV) $(CXX) $(LDFLAGS) $(OBJDIR)/autostart.o \
$(filter-out %/autostart.o %/autozend.o,$(OBJS)) \
$(OBJDIR)/autozend.o -o $(ZDOOMBIN)
$(OBJDIR)/%.o: %.cpp
$(CCDV) $(CXX) $(CXXFLAGS) -o $@ -c $<
$(OBJDIR)/%.o: %.c
$(CCDV) $(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/%.o: %.nas
$(CCDV) $(NASM) -o $@ $(NASMFLAGS) $<
# This file needs special handling so that it actually gets compiled with SSE2 support.
$(OBJDIR)/nodebuild_classify_sse2.o: nodebuild_classify_sse2.cpp
$(CCDV) $(CXX) $(CXXFLAGS) -msse2 -mfpmath=sse -c -o $@ $<
$(OBJDIR):
mkdir $(OBJDIR)
toolsandpk3: ccdv tools/makewad/makewad tools/dehsupp/dehsupp tools/xlatcc/xlatcc
$(MAKE) -C wadsrc/
zdoom.pk3: toolsandpk3
ln -sf wadsrc/zdoom.pk3 ./
tools/makewad/makewad:
$(MAKE) -C tools/makewad/
tools/dehsupp/dehsupp:
$(MAKE) -C tools/dehsupp/
tools/xlatcc/xlatcc:
$(MAKE) -C tools/xlatcc/
updaterev: tools/updaterevision/updaterevision
@tools/updaterevision/updaterevision . src/svnrevision.h
tools/updaterevision/updaterevision:
$(MAKE) -C tools/updaterevision
.PHONY : clean cleandeps cleanobjs distclean toolsandpk3 cleantools updaterev
clean: cleanobjs
rm -f $(ZDOOMDEBUG) $(ZDOOM) $(ZDOOM).map
rm -f ccdv
cleantools:
@$(MAKE) -C tools/makewad clean
@$(MAKE) -C tools/dehsupp clean
@$(MAKE) -C tools/xlatcc clean
cleandebug:
rm -f $(ZDOOMDEBUG) $(DEBUGOBJ)/*.o $(DEBUGOBJ)/*.d
-rmdir $(DEBUGOBJ)
cleanrelease:
rm -f $(ZDOOM) $(ZDOOM).map $(RELEASEOBJ)/*.o $(RELEASEOBJ)/*.o
-rmdir $(RELEASEOBJ)
# I could use a recursive delete instead, but that could be dangerous...
distclean: clean cleandeps
-rmdir $(RELEASEOBJ) $(DEBUGOBJ)
cleandeps:
rm -f $(RELEASEOBJ)/*.d $(DEBUGOBJ)/*.d
cleanobjs:
rm -f $(RELEASEOBJ)/*.o $(DEBUGOBJ)/*.o
ccdv: ccdv-posix.c
@gcc -Os -s ccdv-posix.c -o ccdv
ifeq (,$(findstring $(MAKECMDGOALS),clean cleandeps cleanobjs distclean toolsandpk3 cleantools updaterev))
-include $(DEPS)
endif