gzdoom/wadsrc/static/actors
2016-01-21 12:46:12 -06:00
..
chex - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
doom - more DECORATE fixing of Doom monsters, this time the Mancubus. 2015-09-06 16:36:32 +02:00
heretic Fixed missing hit sound for Heretic weapon Dragon Claw 2015-09-16 13:38:47 +03:00
hexen - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
raven - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
shared Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting 2016-01-17 19:50:34 +01:00
strife - fixed incorrect state settings in Macil. 2015-11-25 13:06:39 +01:00
actor.txt Merge branch 'master' into scripting 2016-01-21 12:45:06 -06:00
constants.txt Re-remove testglobalvar from constants.txt so scripting branch runs again 2016-01-21 12:46:12 -06:00