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a908834a11
- replaced __va_copy with va_copy per Chris's suggestion. - replaced #include <malloc.h> with #include <stdlib.h> where possible. SVN r1524 (trunk)
485 lines
12 KiB
C++
485 lines
12 KiB
C++
/*
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* Name: OPL2/OPL3 Music driver
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* Project: MUS File Player Library
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* Version: 1.67
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* Author: Vladimir Arnost (QA-Software)
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* Last revision: May-2-1996
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* Compiler: Borland C++ 3.1, Watcom C/C++ 10.0
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*
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*/
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/*
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* Revision History:
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*
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* Aug-8-1994 V1.00 V.Arnost
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* Written from scratch
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* Aug-9-1994 V1.10 V.Arnost
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* Some minor changes to improve sound quality. Tried to add
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* stereo sound capabilities, but failed to -- my SB Pro refuses
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* to switch to stereo mode.
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* Aug-13-1994 V1.20 V.Arnost
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* Stereo sound fixed. Now works also with Sound Blaster Pro II
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* (chip OPL3 -- gives 18 "stereo" (ahem) channels).
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* Changed code to handle properly notes without volume.
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* (Uses previous volume on given channel.)
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* Added cyclic channel usage to avoid annoying clicking noise.
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* Aug-28-1994 V1.40 V.Arnost
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* Added Adlib and SB Pro II detection.
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* Apr-16-1995 V1.60 V.Arnost
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* Moved into separate source file MUSLIB.C
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* Jul-12-1995 V1.62 V.Arnost
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* Module created and source code copied from MUSLIB.C
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* Aug-08-1995 V1.63 V.Arnost
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* Modified to follow changes in MLOPL_IO.C
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* Aug-13-1995 V1.64 V.Arnost
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* Added OPLsendMIDI() function
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* Sep-8-1995 V1.65 V.Arnost
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* Added sustain pedal support.
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* Improved pause/unpause functions. Now all notes are made
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* silent (even released notes, which haven't sounded off yet).
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* Mar-1-1996 V1.66 V.Arnost
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* Cleaned up the source
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* May-2-1996 V1.67 V.Arnost
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* Added modulation wheel (vibrato) support
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*/
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include "muslib.h"
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#include "files.h"
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#include "c_cvars.h"
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#define MOD_MIN 40 /* vibrato threshold */
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//#define HIGHEST_NOTE 102
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#define HIGHEST_NOTE 127
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musicBlock::musicBlock ()
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{
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memset (this, 0, sizeof(*this));
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}
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musicBlock::~musicBlock ()
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{
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if (OPLinstruments != NULL) free(OPLinstruments);
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}
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void musicBlock::writeFrequency(uint slot, uint note, int pitch, uint keyOn)
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{
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io->OPLwriteFreq (slot, note, pitch, keyOn);
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}
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void musicBlock::writeModulation(uint slot, struct OPL2instrument *instr, int state)
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{
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if (state)
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state = 0x40; /* enable Frequency Vibrato */
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io->OPLwriteChannel(0x20, slot,
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(instr->feedback & 1) ? (instr->trem_vibr_1 | state) : instr->trem_vibr_1,
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instr->trem_vibr_2 | state);
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}
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uint musicBlock::calcVolume(uint channelVolume, uint channelExpression, uint noteVolume)
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{
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noteVolume = ((ulong)channelVolume * channelExpression * noteVolume) / (127*127);
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if (noteVolume > 127)
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return 127;
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else
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return noteVolume;
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}
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int musicBlock::occupyChannel(uint slot, uint channel,
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int note, int volume, struct OP2instrEntry *instrument, uchar secondary)
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{
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struct OPL2instrument *instr;
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struct channelEntry *ch = &channels[slot];
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ch->channel = channel;
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ch->note = note;
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ch->flags = secondary ? CH_SECONDARY : 0;
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if (driverdata.channelModulation[channel] >= MOD_MIN)
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ch->flags |= CH_VIBRATO;
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ch->time = MLtime;
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if (volume == -1)
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volume = driverdata.channelLastVolume[channel];
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else
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driverdata.channelLastVolume[channel] = volume;
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ch->realvolume = calcVolume(driverdata.channelVolume[channel],
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driverdata.channelExpression[channel], ch->volume = volume);
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if (instrument->flags & FL_FIXED_PITCH)
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note = instrument->note;
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else if (channel == PERCUSSION)
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note = 60; // C-5
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if (secondary && (instrument->flags & FL_DOUBLE_VOICE))
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ch->finetune = (instrument->finetune - 0x80) >> 1;
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else
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ch->finetune = 0;
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ch->pitch = ch->finetune + driverdata.channelPitch[channel];
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if (secondary)
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instr = &instrument->instr[1];
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else
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instr = &instrument->instr[0];
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ch->instr = instr;
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if (channel != PERCUSSION && !(instrument->flags & FL_FIXED_PITCH))
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{
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if ( (note += instr->basenote) < 0)
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while ((note += 12) < 0) {}
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else if (note > HIGHEST_NOTE)
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while ((note -= 12) > HIGHEST_NOTE) {}
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}
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ch->realnote = note;
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io->OPLwriteInstrument(slot, instr);
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if (ch->flags & CH_VIBRATO)
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writeModulation(slot, instr, 1);
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io->OPLwritePan(slot, instr, driverdata.channelPan[channel]);
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io->OPLwriteVolume(slot, instr, ch->realvolume);
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writeFrequency(slot, note, ch->pitch, 1);
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return slot;
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}
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int musicBlock::releaseChannel(uint slot, uint killed)
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{
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struct channelEntry *ch = &channels[slot];
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writeFrequency(slot, ch->realnote, ch->pitch, 0);
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ch->channel |= CH_FREE;
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ch->time = MLtime;
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ch->flags = CH_FREE;
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if (killed)
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{
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io->OPLwriteChannel(0x80, slot, 0x0F, 0x0F); // release rate - fastest
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io->OPLwriteChannel(0x40, slot, 0x3F, 0x3F); // no volume
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}
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return slot;
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}
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int musicBlock::releaseSustain(uint channel)
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{
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uint i;
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uint id = channel;
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for(i = 0; i < io->OPLchannels; i++)
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{
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if (channels[i].channel == id && channels[i].flags & CH_SUSTAIN)
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releaseChannel(i, 0);
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}
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return 0;
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}
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int musicBlock::findFreeChannel(uint flag, uint channel, uchar note)
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{
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uint i;
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ulong bestfit = 0;
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uint bestvoice = 0;
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for (i = 0; i < io->OPLchannels; ++i)
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{
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ulong magic;
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magic = ((channels[i].flags & CH_FREE) << 24) |
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((channels[i].note == note &&
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channels[i].channel == channel) << 30) |
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((channels[i].flags & CH_SUSTAIN) << 28) |
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((MLtime - channels[i].time) & 0x1fffffff);
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if (magic > bestfit)
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{
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bestfit = magic;
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bestvoice = i;
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}
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}
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if ((flag & 1) && !(bestfit & 0x80000000))
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{ // No free channels good enough
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return -1;
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}
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releaseChannel (bestvoice, 1);
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return bestvoice;
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}
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struct OP2instrEntry *musicBlock::getInstrument(uint channel, uchar note)
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{
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uint instrnumber;
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if (channel == PERCUSSION)
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{
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if (note < 35 || note > 81)
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return NULL; /* wrong percussion number */
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instrnumber = note + (128-35);
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}
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else
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{
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instrnumber = driverdata.channelInstr[channel];
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}
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if (OPLinstruments)
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return &OPLinstruments[instrnumber];
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else
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return NULL;
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}
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// code 1: play note
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CVAR (Bool, opl_singlevoice, 0, 0)
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void musicBlock::OPLplayNote(uint channel, uchar note, int volume)
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{
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int i;
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struct OP2instrEntry *instr;
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if (volume == 0)
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{
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OPLreleaseNote (channel, note);
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return;
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}
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if ( (instr = getInstrument(channel, note)) == NULL )
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return;
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if ( (i = findFreeChannel((channel == PERCUSSION) ? 2 : 0, channel, note)) != -1)
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{
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occupyChannel(i, channel, note, volume, instr, 0);
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if ((instr->flags & FL_DOUBLE_VOICE) && !opl_singlevoice)
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{
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if ( (i = findFreeChannel((channel == PERCUSSION) ? 3 : 1, channel, note)) != -1)
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occupyChannel(i, channel, note, volume, instr, 1);
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}
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}
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}
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// code 0: release note
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void musicBlock::OPLreleaseNote(uint channel, uchar note)
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{
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uint i;
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uint id = channel;
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uint sustain = driverdata.channelSustain[channel];
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for(i = 0; i < io->OPLchannels; i++)
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{
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if (channels[i].channel == id && channels[i].note == note)
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{
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if (sustain < 0x40)
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releaseChannel(i, 0);
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else
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channels[i].flags |= CH_SUSTAIN;
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}
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}
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}
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// code 2: change pitch wheel (bender)
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void musicBlock::OPLpitchWheel(uint channel, int pitch)
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{
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uint i;
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uint id = channel;
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// Convert pitch from 14-bit to 7-bit, then scale it, since the player
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// code only understands sensitivities of 2 semitones.
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pitch = (pitch - 8192) * driverdata.channelPitchSens[channel] / (200 * 128) + 64;
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driverdata.channelPitch[channel] = pitch;
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for(i = 0; i < io->OPLchannels; i++)
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{
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struct channelEntry *ch = &channels[i];
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if (ch->channel == id)
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{
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ch->time = MLtime;
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ch->pitch = ch->finetune + pitch;
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writeFrequency(i, ch->realnote, ch->pitch, 1);
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}
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}
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}
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// code 4: change control
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void musicBlock::OPLchangeControl(uint channel, uchar controller, int value)
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{
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uint i;
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uint id = channel;
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switch (controller)
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{
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case ctrlPatch: /* change instrument */
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OPLprogramChange(channel, value);
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break;
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case ctrlModulation:
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driverdata.channelModulation[channel] = value;
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for(i = 0; i < io->OPLchannels; i++)
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{
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struct channelEntry *ch = &channels[i];
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if (ch->channel == id)
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{
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uchar flags = ch->flags;
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ch->time = MLtime;
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if (value >= MOD_MIN)
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{
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ch->flags |= CH_VIBRATO;
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if (ch->flags != flags)
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writeModulation(i, ch->instr, 1);
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} else {
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ch->flags &= ~CH_VIBRATO;
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if (ch->flags != flags)
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writeModulation(i, ch->instr, 0);
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}
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}
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}
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break;
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case ctrlVolume: /* change volume */
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driverdata.channelVolume[channel] = value;
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/* fall-through */
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case ctrlExpression: /* change expression */
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if (controller == ctrlExpression)
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{
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driverdata.channelExpression[channel] = value;
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}
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for(i = 0; i < io->OPLchannels; i++)
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{
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struct channelEntry *ch = &channels[i];
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if (ch->channel == id)
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{
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ch->time = MLtime;
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ch->realvolume = calcVolume(driverdata.channelVolume[channel],
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driverdata.channelExpression[channel], ch->volume);
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io->OPLwriteVolume(i, ch->instr, ch->realvolume);
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}
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}
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break;
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case ctrlPan: /* change pan (balance) */
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driverdata.channelPan[channel] = value -= 64;
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for(i = 0; i < io->OPLchannels; i++)
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{
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struct channelEntry *ch = &channels[i];
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if (ch->channel == id)
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{
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ch->time = MLtime;
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io->OPLwritePan(i, ch->instr, value);
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}
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}
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break;
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case ctrlSustainPedal: /* change sustain pedal (hold) */
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driverdata.channelSustain[channel] = value;
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if (value < 0x40)
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releaseSustain(channel);
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break;
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case ctrlNotesOff: /* turn off all notes that are not sustained */
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for (i = 0; i < io->OPLchannels; ++i)
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{
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if (channels[i].channel == id)
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{
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if (driverdata.channelSustain[id] < 0x40)
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releaseChannel(i, 0);
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else
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channels[i].flags |= CH_SUSTAIN;
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}
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}
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break;
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case ctrlSoundsOff: /* release all notes for this channel */
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for (i = 0; i < io->OPLchannels; ++i)
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{
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if (channels[i].channel == id)
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{
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releaseChannel(i, 0);
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}
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}
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break;
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case ctrlRPNHi:
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driverdata.channelRPN[id] = (driverdata.channelRPN[id] & 0x007F) | (value << 7);
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break;
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case ctrlRPNLo:
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driverdata.channelRPN[id] = (driverdata.channelRPN[id] & 0x3F80) | value;
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break;
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case ctrlNRPNLo:
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case ctrlNRPNHi:
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driverdata.channelRPN[id] = 0x3FFF;
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break;
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case ctrlDataEntryHi:
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if (driverdata.channelRPN[id] == 0)
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{
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driverdata.channelPitchSens[id] = value * 100 + (driverdata.channelPitchSens[id] % 100);
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}
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break;
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case ctrlDataEntryLo:
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if (driverdata.channelRPN[id] == 0)
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{
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driverdata.channelPitchSens[id] = value + (driverdata.channelPitchSens[id] / 100) * 100;
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}
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break;
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}
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}
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void musicBlock::OPLresetControllers(uint chan, int vol)
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{
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driverdata.channelVolume[chan] = vol;
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driverdata.channelExpression[chan] = 127;
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driverdata.channelSustain[chan] = 0;
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driverdata.channelLastVolume[chan] = 64;
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driverdata.channelPitch[chan] = 64;
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driverdata.channelRPN[chan] = 0x3fff;
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driverdata.channelPitchSens[chan] = 200;
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}
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void musicBlock::OPLprogramChange(uint channel, int value)
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{
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driverdata.channelInstr[channel] = value;
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}
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void musicBlock::OPLplayMusic(int vol)
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{
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uint i;
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for (i = 0; i < CHANNELS; i++)
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{
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OPLresetControllers(i, vol);
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}
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}
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void musicBlock::OPLstopMusic()
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{
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uint i;
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for(i = 0; i < io->OPLchannels; i++)
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if (!(channels[i].flags & CH_FREE))
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releaseChannel(i, 1);
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}
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int musicBlock::OPLloadBank (FileReader &data)
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{
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static const uchar masterhdr[8] = { '#','O','P','L','_','I','I','#' };
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struct OP2instrEntry *instruments;
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uchar filehdr[8];
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data.Read (filehdr, 8);
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if (memcmp(filehdr, masterhdr, 8))
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return -2; /* bad instrument file */
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if ( (instruments = (struct OP2instrEntry *)calloc(OP2INSTRCOUNT, OP2INSTRSIZE)) == NULL)
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return -3; /* not enough memory */
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data.Read (instruments, OP2INSTRSIZE * OP2INSTRCOUNT);
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if (OPLinstruments != NULL)
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{
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free(OPLinstruments);
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}
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OPLinstruments = instruments;
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#if 0
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for (int i = 0; i < 175; ++i)
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{
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Printf ("%3d.%-33s%3d %3d %3d %d\n", i,
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(BYTE *)data+6308+i*32,
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OPLinstruments[i].instr[0].basenote,
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OPLinstruments[i].instr[1].basenote,
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OPLinstruments[i].note,
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OPLinstruments[i].flags);
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}
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#endif
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return 0;
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}
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