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https://github.com/ZDoom/gzdoom.git
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716fbec8ee
- Use with FMOD Studio 1.06.x. 1.07 and 1.08 compile but for some reason produce a lot of noise on vanilla Doom sounds. - Crashes when used with fluidsynth provided by Ubuntu 16.04, but a self compiled version of the library works just fine. - Reverbs are mostly untested, but implemented. - Debug waveform drawing is not implemented as it requires a non-trivial amount of work. - It will still show as FMOD Ex in the menus since I'm too lazy at the moment to make it a "separate" backend.
17 lines
820 B
CMake
17 lines
820 B
CMake
cmake_minimum_required( VERSION 2.8.7 )
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if( NOT NO_FMOD AND FMOD_INCLUDE_DIR )
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include_directories( ${FMOD_INCLUDE_DIR} ${SDL2_INCLUDE_DIR} )
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check_library_exists(${FMOD_LIBRARY} "FMOD_System_GetDriverCaps" "fmod.h" FMOD_IS_EX)
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# Only usable with FMOD Ex
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if( FMOD_IS_EX )
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include_directories( ${FMOD_INCLUDE_DIR} ${SDL2_INCLUDE_DIR} )
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add_library( output_sdl MODULE output_sdl.c )
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target_link_libraries( output_sdl ${SDL2_LIBRARY} )
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FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/liboutput_sdl.so ]; then ln -sf output_sdl/liboutput_sdl.so ${ZDOOM_OUTPUT_DIR}/liboutput_sdl.so; fi" )
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add_custom_command( TARGET output_sdl POST_BUILD
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COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
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COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
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endif()
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endif()
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