gzdoom/wadsrc/static/zscript/shared
Christoph Oelckers b12de04258 - fixed the remaining deprecation warnings in the base script.
All these required access to the sector's Level reference.
The remaining references to the global 'level' variable are all in deprecated functions which is ok.
2019-01-30 00:58:44 +01:00
..
blood.txt
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
camera.txt - moved the tid hash into FLevelLocals and adjusted the interface to the iterators. 2019-01-24 19:28:40 +01:00
debris.txt
decal.txt - exported ADecal to ZScript as a non-native class. 2018-11-19 17:54:38 +01:00
dog.txt add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
dynlights.txt - rewrote dynamic lights to not use actors for the internal representation and made DynamicLight a purely scripted class. 2019-01-01 19:35:55 +01:00
fastprojectile.txt - sanitized the 'frozen level' code. 2019-01-28 20:15:48 +01:00
fountain.txt - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
hatetarget.txt
ice.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
itemeffects.txt
mapmarker.txt
morph.txt - declared Actor's Morph() and UnMorph() functions virtual 2018-12-25 16:27:33 +02:00
movingcamera.txt - use map time, not hub time for map actions. 2019-01-28 18:42:56 +01:00
player.txt - sanitized the 'frozen level' code. 2019-01-28 20:15:48 +01:00
player_cheat.txt - Since GetParentAmmo is now virtual, BackpackItem and the "give ammo" cheat should call GetParentAmmo to determine base ammo classes. 2019-01-01 22:00:35 +01:00
player_inventory.txt - sanitized the 'frozen level' code. 2019-01-28 20:15:48 +01:00
randomspawner.txt Move RandomSpawner's random selection logic into a virtual method. 2018-07-09 17:50:55 +02:00
secrettrigger.txt Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
sectoraction.txt Destructible geometry - minor fixes and 3D floor support 2018-11-07 00:12:37 +01:00
setcolor.txt - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt - moved most functions of portals.cpp into FLevelLocals. 2019-01-25 00:30:55 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt - scriptified the declaration of AmbientSound 2019-01-02 01:05:20 +01:00
spark.txt
specialspot.txt - fixed the remaining deprecation warnings in the base script. 2019-01-30 00:58:44 +01:00
splashes.txt
teleport.txt - fixed: missed the teleport fog 2017-06-04 12:30:35 +02:00
waterzone.txt